f4e3b4e439
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 5b680f0b Note maximum objective score length in documentation CraftBukkit Changes:5932f8a7
Load default world spawn areas in consistent order3a5dc78f
Fix confusing migration message appearing on fresh server516a408f
Remove redundant CraftBukkit change for secondary world data73a2c749
Process conversation input on the main thread.100c3f07
Cap Objective Score Length6e842759
Cross World Entity Teleportation7deba1c6
Check for blank OfflinePlayer Namesf2746a5e
Descriptive kick reasons instead of Nope!b0212308
Cap Channel Registrationsa610dcd8
Identify CraftScheduler threads with useful names Spigot Changes: 19c3c5a5 Rebuild patches
123 Zeilen
6.1 KiB
Diff
123 Zeilen
6.1 KiB
Diff
From 74984e1c1136d6da89344b1efa368d8c6c70a9c8 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Mar 2016 01:17:12 -0600
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Subject: [PATCH] Ensure commands are not ran async
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Plugins calling Player.chat("/foo") or Server.dispatchCommand() could
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trigger the server to execute a command while on another thread.
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These commands would then process EXPECTING to be on the main thread, leaving to
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very hard to trace concurrency issues.
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This change will synchronize the command execution back to the main thread, causing a
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big slowdown in execution but throwing an exception at same time to raise awareness
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that it is happening so that plugin authors can fix their code to stop executing commands async.
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 13453bd5e..72719ea02 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1548,6 +1548,29 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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if (!async && s.startsWith("/")) {
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+ // Paper Start
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+ if (!org.spigotmc.AsyncCatcher.shuttingDown && !org.bukkit.Bukkit.isPrimaryThread()) {
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+ final String fCommandLine = s;
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+ MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Command Dispatched Async: " + fCommandLine);
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+ MinecraftServer.LOGGER.log(org.apache.logging.log4j.Level.ERROR, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
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+ Waitable wait = new Waitable() {
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+ @Override
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+ protected Object evaluate() {
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+ chat(fCommandLine, false);
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+ return null;
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+ }
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+ };
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+ minecraftServer.processQueue.add(wait);
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+ try {
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+ wait.get();
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+ return;
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+ } catch (InterruptedException e) {
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+ Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
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+ } catch (Exception e) {
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+ throw new RuntimeException("Exception processing chat command", e.getCause());
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+ }
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+ }
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+ // Paper End
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this.handleCommand(s);
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} else if (this.player.getChatFlags() == EntityHuman.EnumChatVisibility.SYSTEM) {
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// Do nothing, this is coming from a plugin
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index a85d2a3c2..d8558e42f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -699,6 +699,29 @@ public final class CraftServer implements Server {
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Validate.notNull(commandLine, "CommandLine cannot be null");
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org.spigotmc.AsyncCatcher.catchOp( "command dispatch" ); // Spigot
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+ // Paper Start
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+ if (!org.spigotmc.AsyncCatcher.shuttingDown && !Bukkit.isPrimaryThread()) {
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+ final CommandSender fSender = sender;
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+ final String fCommandLine = commandLine;
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+ Bukkit.getLogger().log(Level.SEVERE, "Command Dispatched Async: " + commandLine);
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+ Bukkit.getLogger().log(Level.SEVERE, "Please notify author of plugin causing this execution to fix this bug! see: http://bit.ly/1oSiM6C", new Throwable());
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+ org.bukkit.craftbukkit.util.Waitable<Boolean> wait = new org.bukkit.craftbukkit.util.Waitable<Boolean>() {
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+ @Override
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+ protected Boolean evaluate() {
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+ return dispatchCommand(fSender, fCommandLine);
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+ }
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+ };
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+ net.minecraft.server.MinecraftServer.getServer().processQueue.add(wait);
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+ try {
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+ return wait.get();
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+ } catch (InterruptedException e) {
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+ Thread.currentThread().interrupt(); // This is proper habit for java. If we aren't handling it, pass it on!
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+ } catch (Exception e) {
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+ throw new RuntimeException("Exception processing dispatch command", e.getCause());
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+ }
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+ }
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+ // Paper End
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+
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if (commandMap.dispatch(sender, commandLine)) {
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return true;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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index a0cdd2317..984df4083 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/ServerShutdownThread.java
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@@ -14,6 +14,7 @@ public class ServerShutdownThread extends Thread {
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public void run() {
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try {
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org.spigotmc.AsyncCatcher.enabled = false; // Spigot
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+ org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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server.stop();
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} catch (ExceptionWorldConflict ex) {
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ex.printStackTrace();
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diff --git a/src/main/java/org/spigotmc/AsyncCatcher.java b/src/main/java/org/spigotmc/AsyncCatcher.java
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index 4b3aa85c9..e44c23016 100644
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--- a/src/main/java/org/spigotmc/AsyncCatcher.java
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+++ b/src/main/java/org/spigotmc/AsyncCatcher.java
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@@ -6,6 +6,7 @@ public class AsyncCatcher
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{
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public static boolean enabled = true;
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+ public static boolean shuttingDown = false; // Paper
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public static void catchOp(String reason)
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{
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diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
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index f4e088c13..944151d14 100644
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--- a/src/main/java/org/spigotmc/RestartCommand.java
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+++ b/src/main/java/org/spigotmc/RestartCommand.java
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@@ -43,6 +43,7 @@ public class RestartCommand extends Command
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private static void restart(final String restartScript)
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{
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AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
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+ org.spigotmc.AsyncCatcher.shuttingDown = true; // Paper
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try
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{
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String[] split = restartScript.split( " " );
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--
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2.20.1
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