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Paper-Old/Spigot-Server-Patches/0320-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
Mariell e38eceb42a
Updated Upstream (Spigot) (#4745)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Spigot Changes:
a19903d2 SPIGOT-520: Add option to disable player data saving
2020-11-08 10:00:43 +00:00

25 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index 7d8960b8ada9c7076afb1c58d345467d9a7d750b..a89a0b417b6adb021aefe52fc3de627320e30b80 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -1376,6 +1376,13 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
public void p() {
this.ch = true;
this.ejectPassengers();
+
+ // Paper start - Workaround an issue where the vehicle doesn't track the passenger disconnection dismount.
+ if (this.isPassenger() && this.getVehicle() instanceof EntityPlayer) {
+ this.stopRiding();
+ }
+ // Paper end
+
if (this.isSleeping()) {
this.wakeup(true, false);
}