57 Zeilen
2.4 KiB
Diff
57 Zeilen
2.4 KiB
Diff
From ab28b5b8b3375defb1293a777672f76a17d9fddb Mon Sep 17 00:00:00 2001
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From: DoctorDark <doctordark11@gmail.com>
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Date: Wed, 16 Mar 2016 02:21:39 -0500
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Subject: [PATCH] Configurable end credits
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 158db3a..e4e5487 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -164,4 +164,10 @@ public class PaperWorldConfig {
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queueLightUpdates = getBoolean("queue-light-updates", false);
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log("Lighting Queue enabled: " + queueLightUpdates);
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}
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+
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+ public boolean disableEndCredits;
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+ private void disableEndCredits() {
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+ disableEndCredits = getBoolean("game-mechanics.disable-end-credits", false);
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+ log("End credits disabled: " + disableEndCredits);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index d0cd588..7ef3f62 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -506,6 +506,15 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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return this.world.pvpMode;
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}
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+
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+ // Paper start - Give "theEnd2" achievement if the player doesn't already have it
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+ private void giveTheEnd2() {
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+ if (!this.a(AchievementList.D)) {
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+ this.b(AchievementList.D);
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+ }
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+ }
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+ // Paper end
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+
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@Nullable
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public Entity c(int i) {
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//this.ck = true; // CraftBukkit - Moved down and into PlayerList#changeDimension
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@@ -514,7 +523,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.world.kill(this);
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if (!this.viewingCredits) {
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this.viewingCredits = true;
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- if (this.a(AchievementList.D)) {
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+ // Paper start - Allow configurable end portal credits
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+ if (world.paperConfig.disableEndCredits || this.a(AchievementList.D)) {
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+ this.giveTheEnd2();
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+ // Paper end
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this.playerConnection.sendPacket(new PacketPlayOutGameStateChange(4, 0.0F));
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} else {
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this.b((Statistic) AchievementList.D);
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--
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2.8.2.windows.1
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