de547749ec
Thanks Zach Brown for outline of issue with drowned zombies.
57 Zeilen
2.6 KiB
Diff
57 Zeilen
2.6 KiB
Diff
--- a/net/minecraft/server/EntityZombieVillager.java
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+++ b/net/minecraft/server/EntityZombieVillager.java
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@@ -9,6 +9,7 @@
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private static final DataWatcherObject<Integer> b = DataWatcher.a(EntityZombieVillager.class, DataWatcherRegistry.b);
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private int conversionTime;
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private UUID bD;
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+ private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
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public EntityZombieVillager(World world) {
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super(EntityTypes.ZOMBIE_VILLAGER, world);
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@@ -54,8 +55,13 @@
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}
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public void tick() {
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- if (!this.world.isClientSide && this.isConverting()) {
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+ if (!this.world.isClientSide && this.isConverting() && this.isAlive()) { // CraftBukkit
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int i = this.dK();
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+ // CraftBukkit start - Use wall time instead of ticks for villager conversion
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+ int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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+ this.lastTick = MinecraftServer.currentTick;
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+ i *= elapsedTicks;
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+ // CraftBukkit end
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this.conversionTime -= i;
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if (this.conversionTime <= 0) {
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@@ -100,8 +106,10 @@
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this.bD = uuid;
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this.conversionTime = i;
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this.getDataWatcher().set(EntityZombieVillager.a, Boolean.valueOf(true));
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- this.removeEffect(MobEffects.WEAKNESS);
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- this.addEffect(new MobEffect(MobEffects.INCREASE_DAMAGE, i, Math.min(this.world.getDifficulty().a() - 1, 0)));
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+ // CraftBukkit start
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+ this.removeEffect(MobEffects.WEAKNESS, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION);
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+ this.addEffect(new MobEffect(MobEffects.INCREASE_DAMAGE, i, Math.min(this.world.getDifficulty().a() - 1, 0)), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION);
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+ // CraftBukkit end
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this.world.broadcastEntityEffect(this, (byte) 16);
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}
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@@ -123,7 +131,7 @@
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entityvillager.setCustomNameVisible(this.getCustomNameVisible());
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}
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- this.world.addEntity(entityvillager);
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+ this.world.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CURED); // CraftBukkit - add SpawnReason
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if (this.bD != null) {
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EntityHuman entityhuman = this.world.b(this.bD);
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@@ -132,7 +140,7 @@
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}
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}
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- entityvillager.addEffect(new MobEffect(MobEffects.CONFUSION, 200, 0));
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+ entityvillager.addEffect(new MobEffect(MobEffects.CONFUSION, 200, 0), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.CONVERSION); // CraftBukkit
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this.world.a((EntityHuman) null, 1027, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0);
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}
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