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Paper-Old/Spigot-Server-Patches/0243-Fix-Dragon-Server-Crashes.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

25 Zeilen
1.3 KiB
Diff

From 83b8bb51552c5b1ffd6509c9f9d6b46a747f6a2c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Mar 2018 20:52:07 -0400
Subject: [PATCH] Fix Dragon Server Crashes
If the dragon tries to find "ground" and hits a hole, or off edge,
it will infinitely keep looking for non air and eventually crash.
diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
index da89a69ed6..45f96078c5 100644
--- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
+++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
@@ -49,7 +49,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded
double d2 = this.a.bD.locY + (double)(this.a.bD.length / 2.0F);
BlockPosition.MutableBlockPosition blockposition$mutableblockposition = new BlockPosition.MutableBlockPosition(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1));
- while(this.a.world.isEmpty(blockposition$mutableblockposition)) {
+ while(this.a.world.isEmpty(blockposition$mutableblockposition) && d2 > 0) { // Paper
--d2;
blockposition$mutableblockposition.c(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1));
}
--
2.19.0