094bb03a37
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
220 Zeilen
10 KiB
Diff
220 Zeilen
10 KiB
Diff
From 17ca76593dd05a5c7ce88279f57a00b498bac4db Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 19 Sep 2016 23:16:39 -0400
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Subject: [PATCH] Auto Save Improvements
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Makes Auto Save Rate setting configurable per-world. If the auto save rate is left -1, the global bukkit.yml value will be used.
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Process auto save every tick instead of once per auto tick interval, so that chunk saves will distribute over many ticks instead of all at once.
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Re-introduce a cap per tick for auto save (Spigot disabled the vanilla cap) and make it configurable.
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Adds incremental player auto saving too
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 621c585e7..da0984a35 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -251,4 +251,9 @@ public class PaperConfig {
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flyingKickPlayerMessage = getString("messages.kick.flying-player", flyingKickPlayerMessage);
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flyingKickVehicleMessage = getString("messages.kick.flying-vehicle", flyingKickVehicleMessage);
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}
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+
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+ public static int playerAutoSaveRate = -1;
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+ private static void playerAutoSaveRate() {
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+ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
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+ }
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}
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index d182e716a..d1655de42 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -2,6 +2,7 @@ package com.destroystokyo.paper;
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import java.util.List;
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+import net.minecraft.server.MinecraftServer;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.spigotmc.SpigotWorldConfig;
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@@ -358,4 +359,19 @@ public class PaperWorldConfig {
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private void elytraHitWallDamage() {
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elytraHitWallDamage = getBoolean("elytra-hit-wall-damage", true);
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}
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+
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+ public int autoSavePeriod = -1;
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+ private void autoSavePeriod() {
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+ autoSavePeriod = getInt("auto-save-interval", -1);
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+ if (autoSavePeriod > 0) {
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+ log("Auto Save Interval: " +autoSavePeriod + " (" + (autoSavePeriod / 20) + "s)");
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+ } else if (autoSavePeriod < 0) {
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+ autoSavePeriod = MinecraftServer.getServer().autosavePeriod;
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+ }
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+ }
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+
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+ public int maxAutoSaveChunksPerTick = 24;
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+ private void maxAutoSaveChunksPerTick() {
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+ maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 8ec26b97c..87730aec3 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -963,11 +963,9 @@ public class Chunk {
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if (this.t && this.world.getTime() != this.lastSaved || this.s) {
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return true;
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}
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- } else if (this.t && this.world.getTime() >= this.lastSaved + MinecraftServer.getServer().autosavePeriod * 4) { // Spigot - Only save if we've passed 2 auto save intervals without modification
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- return true;
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}
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-
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- return this.s;
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+ // This !flag section should say if s(isModified) or t(hasEntities), then check auto save
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+ return ((this.s || this.t) && this.world.getTime() >= this.lastSaved + world.paperConfig.autoSavePeriod); // Paper - Make world configurable and incremental
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}
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public Random a(long i) {
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 0adfcaa8b..9e8f67ffd 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -1,5 +1,6 @@
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package net.minecraft.server;
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+import com.destroystokyo.paper.PaperConfig;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Sets;
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import it.unimi.dsi.fastutil.longs.Long2ObjectMap;
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@@ -266,7 +267,7 @@ public class ChunkProviderServer implements IChunkProvider {
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this.saveChunk(chunk, false); // Spigot
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chunk.f(false);
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++i;
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- if (i == 24 && !flag && false) { // Spigot
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+ if (!flag && i >= world.paperConfig.maxAutoSaveChunksPerTick) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
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return false;
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}
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index b937b6d0d..ef081a57f 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -32,6 +32,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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private static final Logger bV = LogManager.getLogger();
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public String locale = null; // PAIL: private -> public // Paper - default to null
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+ public long lastSave = MinecraftServer.currentTick; // Paper
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public PlayerConnection playerConnection;
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public final MinecraftServer server;
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public final PlayerInteractManager playerInteractManager;
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index ab7933079..5c09c6ff7 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -119,6 +119,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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public final Thread primaryThread;
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public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>();
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public int autosavePeriod;
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+ public boolean serverAutoSave = false; // Paper
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// CraftBukkit end
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// Spigot start
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public final SlackActivityAccountant slackActivityAccountant = new SlackActivityAccountant();
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@@ -766,22 +767,30 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IAs
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this.q.b().a(agameprofile);
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}
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- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit
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this.methodProfiler.a("save");
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- this.v.savePlayers();
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+
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+ serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
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+ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate;
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+ if (playerSaveInterval < 0) {
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+ playerSaveInterval = autosavePeriod;
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+ }
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+ if (playerSaveInterval > 0) { // CraftBukkit // Paper
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+ this.v.savePlayers(playerSaveInterval);
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// Spigot Start
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+ } // Paper - Incremental Auto Saving
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+
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// We replace this with saving each individual world as this.saveChunks(...) is broken,
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// and causes the main thread to sleep for random amounts of time depending on chunk activity
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// Also pass flag to only save modified chunks
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server.playerCommandState = true;
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for (World world : worlds) {
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- world.getWorld().save(false);
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+ if (world.paperConfig.autoSavePeriod > 0) world.getWorld().save(false); // Paper - Incremental / Configurable Auto Saving
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}
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server.playerCommandState = false;
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// this.saveChunks(true);
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// Spigot End
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this.methodProfiler.b();
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- }
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+ //} // Paper - Incremental Auto Saving
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this.methodProfiler.a("tallying");
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// Spigot start
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index ed5852ef4..0e82c16b7 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -343,6 +343,7 @@ public abstract class PlayerList {
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}
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protected void savePlayerFile(EntityPlayer entityplayer) {
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+ entityplayer.lastSave = MinecraftServer.currentTick; // Paper
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this.playerFileData.save(entityplayer);
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ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) entityplayer.getStatisticManager(); // CraftBukkit
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@@ -1242,13 +1243,23 @@ public abstract class PlayerList {
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}
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+ // Paper start
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public void savePlayers() {
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+ savePlayers(null);
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+ }
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+
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+ public void savePlayers(Integer interval) {
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+ long now = MinecraftServer.currentTick;
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MinecraftTimings.savePlayers.startTiming(); // Paper
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for (int i = 0; i < this.players.size(); ++i) {
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- this.savePlayerFile((EntityPlayer) this.players.get(i));
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+ EntityPlayer entityplayer = this.players.get(i);
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+ if (interval == null || now - entityplayer.lastSave >= interval) {
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+ this.savePlayerFile(entityplayer);
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+ }
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}
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MinecraftTimings.savePlayers.stopTiming(); // Paper
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}
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+ // Paper end
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public void addWhitelist(GameProfile gameprofile) {
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this.whitelist.add(new WhiteListEntry(gameprofile));
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index f2ddc22dd..8493dccee 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1050,8 +1050,9 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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ChunkProviderServer chunkproviderserver = this.getChunkProviderServer();
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if (chunkproviderserver.e()) {
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- org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit
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+ if (flag) org.bukkit.Bukkit.getPluginManager().callEvent(new org.bukkit.event.world.WorldSaveEvent(getWorld())); // CraftBukkit // Paper - Incremental Auto Saving - Only fire event on full save
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timings.worldSave.startTiming(); // Paper
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+ if (flag || server.serverAutoSave) { // Paper
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if (iprogressupdate != null) {
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iprogressupdate.a("Saving level");
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}
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@@ -1060,6 +1061,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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if (iprogressupdate != null) {
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iprogressupdate.c("Saving chunks");
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}
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+ } // Paper
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timings.worldSaveChunks.startTiming(); // Paper
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chunkproviderserver.a(flag);
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--
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2.16.1
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