9889c651ce
I managed to move it, yet forgot to actually fix it up...
33 Zeilen
2.1 KiB
Diff
33 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: William Blake Galbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 3 Oct 2020 20:32:25 -0500
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Subject: [PATCH] Fix item locations dropped from campfires
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Fixes #4259 by not flooring the blockposition among other weirdness
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/TileEntityCampfire.java b/src/main/java/net/minecraft/world/level/block/entity/TileEntityCampfire.java
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index df010dc740f2dd647a418ba4e425ce3a3b1d79e2..62a19f39405cff27f34a3b98fb9310b1c9c27563 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/TileEntityCampfire.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/TileEntityCampfire.java
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@@ -14,6 +14,7 @@ import net.minecraft.world.Clearable;
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import net.minecraft.world.ContainerUtil;
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import net.minecraft.world.InventorySubcontainer;
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import net.minecraft.world.InventoryUtils;
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+import net.minecraft.world.entity.item.EntityItem;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.crafting.RecipeCampfire;
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import net.minecraft.world.item.crafting.Recipes;
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@@ -92,7 +93,11 @@ public class TileEntityCampfire extends TileEntity implements Clearable, ITickab
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result = blockCookEvent.getResult();
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itemstack1 = CraftItemStack.asNMSCopy(result);
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// CraftBukkit end
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- InventoryUtils.dropItem(this.world, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), itemstack1);
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+ // Paper start
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+ EntityItem droppedItem = new EntityItem(this.world, blockposition.getX() + 0.5D, blockposition.getY() + 0.5D, blockposition.getZ() + 0.5D, itemstack1.cloneAndSubtract(this.world.random.nextInt(21) + 10));
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+ droppedItem.setMot(this.world.random.nextGaussian() * 0.05D, this.world.random.nextGaussian() * 0.05D + 0.2D, this.world.random.nextGaussian() * 0.05D);
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+ this.world.addEntity(droppedItem);
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+ // Paper end
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this.items.set(i, ItemStack.b);
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this.k();
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}
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