0fb8bdf0e0
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 14883d6b SPIGOT-6078: Add SmithItemEvent and expand SmithingInventory API CraftBukkit Changes: 115244c7 SPIGOT-6078: Add SmithItemEvent and expand SmithingInventory API
27 Zeilen
1.9 KiB
Diff
27 Zeilen
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 2 May 2020 03:09:46 -0400
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Subject: [PATCH] Validate PickItem Packet and kick for invalid
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diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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index b6d326ea30a806240e4a87c277b3cd73a04c805c..6db70005ebc99b19185b8efca550a0783ea05cad 100644
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--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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@@ -883,7 +883,14 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInPickItem packetplayinpickitem) {
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PlayerConnectionUtils.ensureMainThread(packetplayinpickitem, this, this.player.getWorldServer());
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- this.player.inventory.c(packetplayinpickitem.b());
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+ // Paper start - validate pick item position
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+ if (!(packetplayinpickitem.b() >= 0 && packetplayinpickitem.b() < this.player.inventory.items.size())) {
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+ PlayerConnection.LOGGER.warn("{} tried to set an invalid carried item", this.player.getDisplayName().getString());
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+ this.disconnect("Invalid hotbar selection (Hacking?)");
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+ return;
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+ }
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+ this.player.inventory.c(packetplayinpickitem.b()); // Paper - Diff above if changed
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+ // Paper end
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this.player.playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, this.player.inventory.itemInHandIndex, this.player.inventory.getItem(this.player.inventory.itemInHandIndex)));
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this.player.playerConnection.sendPacket(new PacketPlayOutSetSlot(-2, packetplayinpickitem.b(), this.player.inventory.getItem(packetplayinpickitem.b())));
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this.player.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(this.player.inventory.itemInHandIndex));
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