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Paper-Old/Spigot-Server-Patches/0122-Ensure-Chunks-never-ever-load-async.patch
Aikar 05466e3b47
[Auto] Update Upstream
Upstream has released updates that appear to apply compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing.

Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00

48 Zeilen
2.8 KiB
Diff

From 4aa4c8c762cbd75a985bd1bacfafe54507a38ece Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 27 May 2016 21:41:26 -0400
Subject: [PATCH] Ensure Chunks never ever load async
Safely pushes the operation to main thread, then back to the posting thread
diff --git a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java
index 7b7a3d01b9..9aaca21a79 100644
--- a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java
+++ b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOExecutor.java
@@ -4,6 +4,7 @@ import com.destroystokyo.paper.PaperConfig;
import net.minecraft.server.Chunk;
import net.minecraft.server.ChunkProviderServer;
import net.minecraft.server.ChunkRegionLoader;
+import net.minecraft.server.MCUtil; // Paper
import net.minecraft.server.World;
import org.bukkit.craftbukkit.util.AsynchronousExecutor;
@@ -14,7 +15,7 @@ public class ChunkIOExecutor {
private static final AsynchronousExecutor<QueuedChunk, Chunk, Runnable, RuntimeException> instance = new AsynchronousExecutor<QueuedChunk, Chunk, Runnable, RuntimeException>(new ChunkIOProvider(), BASE_THREADS);
public static Chunk syncChunkLoad(World world, ChunkRegionLoader loader, ChunkProviderServer provider, int x, int z) {
- return instance.getSkipQueue(new QueuedChunk(x, z, loader, world, provider));
+ return MCUtil.ensureMain("Async Chunk Load", () -> instance.getSkipQueue(new QueuedChunk(x, z, loader, world, provider))); // Paper
}
public static void queueChunkLoad(World world, ChunkRegionLoader loader, ChunkProviderServer provider, int x, int z, Runnable runnable) {
diff --git a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOProvider.java b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOProvider.java
index 52a8c48fa4..2bbd5a7e2a 100644
--- a/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOProvider.java
+++ b/src/main/java/org/bukkit/craftbukkit/chunkio/ChunkIOProvider.java
@@ -35,9 +35,9 @@ class ChunkIOProvider implements AsynchronousExecutor.CallBackProvider<QueuedChu
// sync stuff
public void callStage2(QueuedChunk queuedChunk, Chunk chunk) throws RuntimeException {
- if (chunk == null) {
+ if (chunk == null || queuedChunk.provider.chunks.containsKey(ChunkCoordIntPair.a(queuedChunk.x, queuedChunk.z))) { // Paper - also call original if it was already loaded
// If the chunk loading failed just do it synchronously (may generate)
- // queuedChunk.provider.originalGetChunkAt(queuedChunk.x, queuedChunk.z);
+ queuedChunk.provider.getChunkAt(queuedChunk.x, queuedChunk.z); // Paper - actually call original if it was already loaded
return;
}
try (Timing ignored = queuedChunk.provider.world.timings.chunkIOStage2.startTimingIfSync()) { // Paper
--
2.18.0