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Paper-Old/Spigot-Server-Patches/0288-Optimize-BlockPosition-helper-methods.patch
Zach Brown de002d43b3
Allow proto chunks to be saved again
Appear to be used more extensively in 1.14. Subject to further review.
2019-05-30 18:22:34 -05:00

101 Zeilen
4.2 KiB
Diff

From cc8bbf05ab6429cb758dfa601f879eaa5cd4524f Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 15 Aug 2018 12:05:12 -0700
Subject: [PATCH] Optimize BlockPosition helper methods
Resolves #1338
diff --git a/src/main/java/net/minecraft/server/BlockPosition.java b/src/main/java/net/minecraft/server/BlockPosition.java
index 93c3fa78f..07b0cc7b1 100644
--- a/src/main/java/net/minecraft/server/BlockPosition.java
+++ b/src/main/java/net/minecraft/server/BlockPosition.java
@@ -134,55 +134,72 @@ public class BlockPosition extends BaseBlockPosition implements MinecraftSeriali
}
public BlockPosition up() {
- return this.up(1);
+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition up(int i) {
- return this.shift(EnumDirection.UP, i);
+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY() + i, this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition down() {
- return this.down(1);
+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition down(int i) {
- return this.shift(EnumDirection.DOWN, i);
+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY() - i, this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition north() {
- return this.north(1);
+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1); // Paper - Optimize BlockPosition
}
public BlockPosition north(int i) {
- return this.shift(EnumDirection.NORTH, i);
+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() - i); // Paper - Optimize BlockPosition
}
public BlockPosition south() {
- return this.south(1);
+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1); // Paper - Optimize BlockPosition
}
public BlockPosition south(int i) {
- return this.shift(EnumDirection.SOUTH, i);
+ return i == 0 ? this : new BlockPosition(this.getX(), this.getY(), this.getZ() + i); // Paper - Optimize BlockPosition
}
public BlockPosition west() {
- return this.west(1);
+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition west(int i) {
- return this.shift(EnumDirection.WEST, i);
+ return i == 0 ? this : new BlockPosition(this.getX() - i, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition east() {
- return this.east(1);
+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition east(int i) {
- return this.shift(EnumDirection.EAST, i);
+ return i == 0 ? this : new BlockPosition(this.getX() + i, this.getY(), this.getZ()); // Paper - Optimize BlockPosition
}
public BlockPosition shift(EnumDirection enumdirection) {
- return this.shift(enumdirection, 1);
+ // Paper Start - Optimize BlockPosition
+ switch(enumdirection) {
+ case UP:
+ return new BlockPosition(this.getX(), this.getY() + 1, this.getZ());
+ case DOWN:
+ return new BlockPosition(this.getX(), this.getY() - 1, this.getZ());
+ case NORTH:
+ return new BlockPosition(this.getX(), this.getY(), this.getZ() - 1);
+ case SOUTH:
+ return new BlockPosition(this.getX(), this.getY(), this.getZ() + 1);
+ case WEST:
+ return new BlockPosition(this.getX() - 1, this.getY(), this.getZ());
+ case EAST:
+ return new BlockPosition(this.getX() + 1, this.getY(), this.getZ());
+ default:
+ return new BlockPosition(this.getX() + enumdirection.getAdjacentX(), this.getY() + enumdirection.getAdjacentY(), this.getZ() + enumdirection.getAdjacentZ());
+ }
+ // Paper End
}
public BlockPosition shift(EnumDirection enumdirection, int i) {
--
2.21.0