efd47e3a68
* Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor 201399fb PR-853: Add API for directly setting Display transformation matrices ecfa559a PR-849: Add InventoryView#setTitle 653d7edb SPIGOT-519: Add TNTPrimeEvent 22fccc09 PR-846: Add method to get chunk load level a070a52c PR-844: Add methods to convert Vector to and from JOML vectors cc7111fe PR-276: Add accessors to Wither's invulnerability ticks 777d24e9 SPIGOT-7209: Accessors and events for player's exp cooldown ccb2d01b SPIGOT-6308: Deprecate the location name property of map items cd04a31b PR-780: Add PlayerSpawnChangeEvent 7d1f5b64 SPIGOT-6780: Improve documentation for World#spawnFallingBlock 5696668a SPIGOT-6885: Add test and easier to debug code for reference in yaml configuration comments 2e13cff7 PR-589: Expand the FishHook API 2c7d3da5 PR-279: Minor edits to various Javadocs CraftBukkit Changes: 01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting 7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices a7cfc778f PR-1176: Add InventoryView#setTitle 563d42226 SPIGOT-519: Add TNTPrimeEvent ccbc6abca Add test for Chunk.LoadLevel mirroring 2926e0513 PR-1171: Add method to get chunk load level 63cad7f84 PR-375: Add accessors to Wither's invulnerability ticks bfd8b1ac8 SPIGOT-7209: Accessors and events for player's exp cooldown f92a41c39 PR-1181: Consolidate Location conversion code 10f866759 SPIGOT-6308: Deprecate the location name property of map items 82f7b658a PR-1095: Add PlayerSpawnChangeEvent b421af7e4 PR-808: Expand the FishHook API 598ad7b3f Increase outdated build delay Spigot Changes: d1bd3bd2 Rebuild patches e4265cc8 SPIGOT-7297: Entity Tracking Range option for Display entities * Work around javac bug * Call PlayerSpawnChangeEvent * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor 201399fb PR-853: Add API for directly setting Display transformation matrices CraftBukkit Changes: 01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting 7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices Spigot Changes: 7da74dae Rebuild patches
243 Zeilen
8.4 KiB
Diff
243 Zeilen
8.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 21 May 2022 20:59:56 -0700
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Subject: [PATCH] Add BlockLockCheckEvent
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diff --git a/src/main/java/io/papermc/paper/block/LockableTileState.java b/src/main/java/io/papermc/paper/block/LockableTileState.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..f309961e0e96b6baacc4fe6d80dabd6c7c5d2e1d
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/block/LockableTileState.java
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@@ -0,0 +1,11 @@
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+package io.papermc.paper.block;
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+
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+import org.bukkit.Nameable;
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+import org.bukkit.block.Lockable;
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+import org.bukkit.block.TileState;
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+
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+/**
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+ * Interface for tile entities that are lockable.
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+ */
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+public interface LockableTileState extends TileState, Lockable, Nameable {
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+}
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diff --git a/src/main/java/io/papermc/paper/event/block/BlockLockCheckEvent.java b/src/main/java/io/papermc/paper/event/block/BlockLockCheckEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..d298ebecaa6e0a4cdc273e326d1976d27efe0e32
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/block/BlockLockCheckEvent.java
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@@ -0,0 +1,187 @@
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+package io.papermc.paper.event.block;
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+
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+import com.google.common.base.Preconditions;
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+import io.papermc.paper.block.LockableTileState;
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+import net.kyori.adventure.sound.Sound;
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+import net.kyori.adventure.text.Component;
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+import org.bukkit.Nameable;
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+import org.bukkit.block.Block;
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+import org.bukkit.block.BlockState;
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+import org.bukkit.block.Lockable;
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+import org.bukkit.block.TileState;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.block.BlockEvent;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+import java.util.Objects;
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+
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+/**
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+ * Called when the server tries to check the lock on a lockable tile entity.
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+ * @see #setResult(Result) to change behavior
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+ */
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+public class BlockLockCheckEvent extends BlockEvent {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ private final LockableTileState state;
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+ private final Player player;
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+ private ItemStack itemStack;
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+ private Result result = Result.DEFAULT;
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+ private Component lockedMessage;
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+ private Sound lockedSound;
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+
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+ public BlockLockCheckEvent(final @NotNull Block block, final @NotNull LockableTileState state, final @NotNull Player player, final @NotNull Component lockedMessage, final @NotNull Sound lockedSound) {
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+ super(block);
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+ this.state = state;
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+ this.player = player;
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+ this.lockedMessage = lockedMessage;
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+ this.lockedSound = lockedSound;
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+ }
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+
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+ /**
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+ * Gets the snapshot {@link LockableTileState} of the tile entity
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+ * whose lock is being checked.
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+ *
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+ * @return the snapshot block state.
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+ */
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+ public @NotNull LockableTileState getBlockState() {
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+ return this.state;
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+ }
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+
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+ /**
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+ * Get the player involved this lock check.
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+ *
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+ * @return the player
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+ */
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+ public @NotNull Player getPlayer() {
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+ return this.player;
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+ }
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+
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+ /**
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+ * Gets the itemstack that will be used as the key itemstack. Initially
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+ * this will be the item in the player's main hand but an override can be set
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+ * with {@link #setKeyItem(ItemStack)}. Use {@link #isUsingCustomKeyItemStack()}
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+ * to check if a custom key stack has been set.
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+ *
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+ * @return the item being used as the key item
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+ * @see #isUsingCustomKeyItemStack()
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+ */
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+ public @NotNull ItemStack getKeyItem() {
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+ return Objects.requireNonNullElseGet(this.itemStack, this.player.getInventory()::getItemInMainHand);
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+ }
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+
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+ /**
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+ * Sets the itemstack that will be used as the key item.
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+ *
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+ * @param stack the stack to use as a key (or null to fall back to the player's main hand item)
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+ * @see #resetKeyItem() to clear a custom key item
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+ */
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+ public void setKeyItem(@NotNull ItemStack stack) {
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+ Preconditions.checkNotNull(stack, "stack is null");
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+ this.itemStack = stack;
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+ }
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+
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+ /**
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+ * Reset the key stack to the default (the player's main hand).
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+ */
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+ public void resetKeyItem() {
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+ this.itemStack = null;
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+ }
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+
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+ /**
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+ * Checks if a custom key stack has been set.
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+ *
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+ * @return true if a custom key itemstack has been set
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+ */
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+ public boolean isUsingCustomKeyItemStack() {
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+ return this.itemStack != null;
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+ }
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+
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+ /**
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+ * Gets the result of this event.
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+ *
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+ * @return the result
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+ * @see #setResult(Result)
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+ */
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+ public @NotNull Result getResult() {
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+ return this.result;
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+ }
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+
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+ /**
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+ * Gets the result of this event. {@link org.bukkit.event.Event.Result#DEFAULT} is the default
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+ * allowing the vanilla logic to check the lock of this block. Set to {@link org.bukkit.event.Event.Result#ALLOW}
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+ * or {@link org.bukkit.event.Event.Result#DENY} to override that behavior.
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+ * <p>
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+ * Setting this to {@link org.bukkit.event.Event.Result#ALLOW} bypasses the spectator check.
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+ *
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+ * @param result the result of this event
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+ */
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+ public void setResult(@NotNull Result result) {
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+ this.result = result;
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+ }
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+
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+ /**
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+ * Shorthand method to set the {@link #getResult()} to {@link org.bukkit.event.Event.Result#DENY},
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+ * the locked message and locked sound.
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+ *
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+ * @param lockedMessage the message to show if locked (or null for none)
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+ * @param lockedSound the sound to play if locked (or null for none)
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+ */
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+ public void denyWithMessageAndSound(@Nullable Component lockedMessage, @Nullable Sound lockedSound) {
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+ this.result = Result.DENY;
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+ this.lockedMessage = lockedMessage;
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+ this.lockedSound = lockedSound;
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+ }
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+
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+ /**
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+ * Gets the locked message that will be sent if the
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+ * player cannot open the block.
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+ *
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+ * @return the locked message (or null if none)
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+ */
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+ public @Nullable Component getLockedMessage() {
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+ return this.lockedMessage;
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+ }
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+
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+ /**
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+ * Sets the locked message that will be sent if the
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+ * player cannot open the block.
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+ *
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+ * @param lockedMessage the locked message (or null for none)
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+ */
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+ public void setLockedMessage(@Nullable Component lockedMessage) {
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+ this.lockedMessage = lockedMessage;
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+ }
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+
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+ /**
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+ * Gets the locked sound that will play if the
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+ * player cannot open the block.
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+ *
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+ * @return the locked sound (or null if none)
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+ */
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+ public @Nullable Sound getLockedSound() {
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+ return this.lockedSound;
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+ }
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+
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+ /**
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+ * Sets the locked sound that will play if the
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+ * player cannot open the block.
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+ *
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+ * @param lockedSound the locked sound (or null for none)
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+ */
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+ public void setLockedSound(@Nullable Sound lockedSound) {
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+ this.lockedSound = lockedSound;
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+ }
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+
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+ @Override
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+ public @NotNull HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ public static @NotNull HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/block/Beacon.java b/src/main/java/org/bukkit/block/Beacon.java
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index 7d212c409035ccb8b22d4ffc322b4a1aea367627..79c04b840adb768f7a38e95a82f79287f42681f5 100644
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--- a/src/main/java/org/bukkit/block/Beacon.java
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+++ b/src/main/java/org/bukkit/block/Beacon.java
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@@ -11,7 +11,7 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Represents a captured state of a beacon.
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*/
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-public interface Beacon extends TileState, Lockable, Nameable {
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+public interface Beacon extends io.papermc.paper.block.LockableTileState { // Paper
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/**
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* Returns the list of players within the beacon's range of effect.
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diff --git a/src/main/java/org/bukkit/block/Container.java b/src/main/java/org/bukkit/block/Container.java
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index bc06199f0a1cc43e0bdfd5b11fa170badd46e180..a67ee0cb0cd2cbab8dab375e2fe44168c250bcb7 100644
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--- a/src/main/java/org/bukkit/block/Container.java
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+++ b/src/main/java/org/bukkit/block/Container.java
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@@ -8,7 +8,7 @@ import org.jetbrains.annotations.NotNull;
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/**
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* Represents a captured state of a container block.
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*/
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-public interface Container extends TileState, BlockInventoryHolder, Lockable, Nameable {
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+public interface Container extends io.papermc.paper.block.LockableTileState, BlockInventoryHolder { // Paper
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/**
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* Gets the inventory of the block represented by this block state.
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