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Paper-Old/patches/api/0272-More-World-API.patch
Nassim Jahnke d8e07590e3
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
5dbedae1 PR-864: Fix Registry#match() failing namespaced inputs
49256865 PR-863: Fix boolean PersistentDataType
9f15450b SPIGOT-7195, SPIGOT-7197: Add DataPack API
ebef5b6a Disable InterfaceIsType Checkstyle check
01d577f5 Slight tweak to boolean PersistentDataType javadoc
d2b99e56 PR-857: Add boolean PersistentDataType

CraftBukkit Changes:
2270366cd PR-1196: Test Registry instances more thoroughly
863dacb7a PR-1191: Do not start on pre-release Java 17
1f2dd8e12 SPIGOT-7362: Properly handle null in CraftBlock#blockFaceToNotch()
dbc70bed5 SPIGOT-7195, SPIGOT-7197: Add DataPack API
2023-06-06 11:09:19 +02:00

126 Zeilen
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Tue, 7 Jul 2020 10:53:22 -0700
Subject: [PATCH] More World API
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 530d656aa5573c9783d07de23379657fe0c7cae5..ecf900140d0007b4e69ab8ab0e439828ee718a6b 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -3698,6 +3698,114 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
@Nullable
StructureSearchResult locateNearestStructure(@NotNull Location origin, @NotNull Structure structure, int radius, boolean findUnexplored);
+ // Paper start
+ /**
+ * Locates the nearest biome based on an origin, biome type, and radius to search.
+ * Step defaults to {@code 8}.
+ *
+ * @param origin Origin location
+ * @param biome Biome to find
+ * @param radius radius to search
+ * @return Location of biome or null if not found in specified radius
+ */
+ @Nullable
+ Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius);
+
+ /**
+ * Locates the nearest biome based on an origin, biome type, and radius to search
+ * and step
+ *
+ * @param origin Origin location
+ * @param biome Biome to find
+ * @param radius radius to search
+ * @param step Search step 1 would mean checking every block, 8 would be every 8th block
+ * @return Location of biome or null if not found in specified radius
+ */
+ @Nullable
+ Location locateNearestBiome(@NotNull Location origin, @NotNull Biome biome, int radius, int step);
+
+ /**
+ * Checks if the world:
+ * <ul>
+ * <li>evaporates water</li>
+ * <li>dries sponges</li>
+ * <li>has lava spread faster and further</li>
+ * </ul>
+ *
+ * @return true if ultrawarm, false if not
+ * @deprecated use {@link #isUltraWarm()}
+ */
+ @Deprecated
+ boolean isUltrawarm();
+
+ /**
+ * Gets the coordinate scaling of this world.
+ *
+ * @return the coordinate scale
+ */
+ double getCoordinateScale();
+
+ /**
+ * Checks if the world has skylight access
+ *
+ * @return whether there is skylight
+ * @deprecated use {@link #hasSkyLight()}
+ */
+ @Deprecated
+ boolean hasSkylight();
+
+ /**
+ * Checks if the world has a bedrock ceiling
+ *
+ * @return whether the world has a bedrock ceiling
+ * @deprecated use {@link #hasCeiling()}
+ */
+ @Deprecated
+ boolean hasBedrockCeiling();
+
+ /**
+ * Checks if beds work
+ *
+ * @return whether beds work
+ * @deprecated use {@link #isBedWorks()}
+ */
+ @Deprecated
+ boolean doesBedWork();
+
+ /**
+ * Checks if respawn anchors work
+ *
+ * @return whether respawn anchors work
+ * @deprecated use {@link #isRespawnAnchorWorks()}
+ */
+ @Deprecated
+ boolean doesRespawnAnchorWork();
+
+ /**
+ * Checks if this world has a fixed time
+ *
+ * @return whether this world has fixed time
+ */
+ boolean isFixedTime();
+
+ /**
+ * Gets the collection of materials that burn infinitely in this world.
+ *
+ * @return the materials that will forever stay lit by fire
+ */
+ @NotNull
+ Collection<Material> getInfiniburn();
+
+ /**
+ * Posts a specified game event at a location
+ *
+ * @param sourceEntity optional source entity
+ * @param gameEvent the game event to post
+ * @param position the position in the world where to post the event to listeners
+ */
+ void sendGameEvent(@Nullable Entity sourceEntity, @NotNull GameEvent gameEvent, @NotNull Vector position);
+ // Paper end
+
// Spigot start
/**
* Returns the view distance used for this world.