Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/api/0235-Add-LivingEntity-clearActiveItem.patch
Jake Potrebic 1143b63663
Add Position (#7639)
* Add Position

* move Position patch to start
2022-12-10 16:50:32 -08:00

25 Zeilen
1014 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Anrza <andrzejrzeczycki314@gmail.com>
Date: Wed, 15 Jul 2020 12:07:58 +0200
Subject: [PATCH] Add LivingEntity#clearActiveItem
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 2c559c590b96753aa5dc2db2bacca32d8afad352..8375cbdb79e82afebbcc18f85e874238f18cda50 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -849,6 +849,13 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@NotNull
org.bukkit.inventory.ItemStack getActiveItem();
+ // Paper start
+ /**
+ * Interrupts any ongoing active "usage" or consumption or an item.
+ */
+ void clearActiveItem();
+ // Paper end
+
/**
* Get's remaining time a player needs to keep hands raised with an item to finish using it.
* @return Remaining ticks to use the item