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Paper-Old/patches/server/0068-handle-NaN-health-absorb-values-and-repair-bad-data.patch
Nassim Jahnke 1cfd363d32
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API

CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API

Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
2022-04-16 10:29:50 +02:00

58 Zeilen
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 27 Sep 2015 01:18:02 -0400
Subject: [PATCH] handle NaN health/absorb values and repair bad data
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index f364978ff256aecb078cca2b6c3fd433d9a4820b..5f7a16651a0ca5497b20d8723e9c170506668267 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -761,7 +761,13 @@ public abstract class LivingEntity extends Entity {
@Override
public void readAdditionalSaveData(CompoundTag nbt) {
- this.setAbsorptionAmount(nbt.getFloat("AbsorptionAmount"));
+ // Paper start - jvm keeps optimizing the setter
+ float absorptionAmount = nbt.getFloat("AbsorptionAmount");
+ if (Float.isNaN(absorptionAmount)) {
+ absorptionAmount = 0;
+ }
+ this.setAbsorptionAmount(absorptionAmount);
+ // Paper end
if (nbt.contains("Attributes", 9) && this.level != null && !this.level.isClientSide) {
this.getAttributes().load(nbt.getList("Attributes", 10));
}
@@ -1248,6 +1254,10 @@ public abstract class LivingEntity extends Entity {
}
public void setHealth(float health) {
+ // Paper start
+ if (Float.isNaN(health)) { health = getMaxHealth(); if (this.valid) {
+ System.err.println("[NAN-HEALTH] " + getScoreboardName() + " had NaN health set");
+ } } // Paper end
// CraftBukkit start - Handle scaled health
if (this instanceof ServerPlayer) {
org.bukkit.craftbukkit.entity.CraftPlayer player = ((ServerPlayer) this).getBukkitEntity();
@@ -3386,7 +3396,7 @@ public abstract class LivingEntity extends Entity {
}
public void setAbsorptionAmount(float amount) {
- if (amount < 0.0F) {
+ if (amount < 0.0F || Float.isNaN(amount)) { // Paper
amount = 0.0F;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index f9e1850d00bcb3b5b5367278e5786ddbf41b7609..5bfa459e4182d27aa1424d93c872511897c8706d 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1908,6 +1908,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void setRealHealth(double health) {
+ if (Double.isNaN(health)) {return;} // Paper
this.health = health;
}