d627cfa110
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:17da3420
Fix reading custom persistent entity data83783357
SPIGOT-4980: Shields will not be put on cooldown when hit with an axe8d0f3722
SPIGOT-4752: Fixed inconsistency between isChunkLoaded and chunk load/unload events3f9f31c3
SPIGOT-4982: Armor disappearing while breaking the armor stand
46 Zeilen
2.0 KiB
Diff
46 Zeilen
2.0 KiB
Diff
From 54c7ea62a3f9f63adbf48b11b52c6f71f5b3ae8c Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Sat, 18 Feb 2017 19:29:58 -0600
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Subject: [PATCH] Do not let armorstands drown
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diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
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index ebedb41787..06b274a71a 100644
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--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
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+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
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@@ -798,5 +798,10 @@ public class EntityArmorStand extends EntityLiving {
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super.move(moveType, vec3d);
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}
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}
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+
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+ @Override
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+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
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+ return true;
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+ }
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// Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 1603a9b5eb..91d6e3c229 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -223,6 +223,7 @@ public abstract class EntityLiving extends Entity {
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super.a(d0, flag, iblockdata, blockposition);
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}
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+ public boolean canBreatheUnderwater() { return this.cl(); } // Paper - OBFHELPER
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public boolean cl() {
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return this.getMonsterType() == EnumMonsterType.UNDEAD;
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}
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@@ -258,7 +259,7 @@ public abstract class EntityLiving extends Entity {
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if (this.isAlive()) {
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if (this.a(TagsFluid.WATER) && this.world.getType(new BlockPosition(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ)).getBlock() != Blocks.BUBBLE_COLUMN) {
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- if (!this.cl() && !MobEffectUtil.c(this) && !flag1) {
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+ if (!this.canBreatheUnderwater() && !MobEffectUtil.c(this) && !flag1) { // Paper - use OBFHELPER so it can be overridden
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this.setAirTicks(this.k(this.getAirTicks()));
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if (this.getAirTicks() == -20) {
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this.setAirTicks(0);
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--
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2.21.0
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