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Paper-Old/CraftBukkit-Patches/0060-Lower-Chunk-Compression.patch

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From 53ffa727524cc9b11a6f72c173154c445cca3823 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Tue, 2 Jul 2013 09:07:54 +1000
Subject: [PATCH] Lower Chunk Compression
Use a chunk compression level of 4 - this provides an optimal balance between speed and compression.
diff --git a/src/main/java/net/minecraft/server/Packet51MapChunk.java b/src/main/java/net/minecraft/server/Packet51MapChunk.java
index efe102e..c29b81e 100644
--- a/src/main/java/net/minecraft/server/Packet51MapChunk.java
+++ b/src/main/java/net/minecraft/server/Packet51MapChunk.java
@@ -42,7 +42,7 @@ public class Packet51MapChunk extends Packet {
this.b = chunk.z;
this.e = flag;
ChunkMap chunkmap = a(chunk, flag, i);
- Deflater deflater = new Deflater(-1);
+ Deflater deflater = new Deflater(4); // Spigot 4 -> -1
this.d = chunkmap.c;
this.c = chunkmap.b;
diff --git a/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java b/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java
index a2cd9b0..ccbb07e 100644
--- a/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java
+++ b/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java
@@ -24,7 +24,7 @@ public class Packet56MapChunkBulk extends Packet {
@Override
protected Deflater initialValue() {
// Don't use higher compression level, slows things down too much
- return new Deflater(6);
+ return new Deflater(4); // Spigot 6 -> 4
}
};
// CraftBukkit end
--
1.8.1.2