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Paper-Old/patches/server/0309-PlayerDeathEvent-shouldDropExperience.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 24 Dec 2019 00:35:42 +0000
Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 209d9f294a387e63b725be76cb645ca8925fa5a4..9d08ff6024c6036dce57c833c1413033c8b2ef2c 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1001,7 +1001,7 @@ public class ServerPlayer extends Player {
this.tellNeutralMobsThatIDied();
}
// SPIGOT-5478 must be called manually now
- this.dropExperience();
+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
if (!event.getKeepInventory()) {
// Paper start - PlayerDeathEvent#getItemsToKeep