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Paper-Old/patches/server/0371-Fix-items-vanishing-through-end-portal.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AJMFactsheets <AJMFactsheets@gmail.com>
Date: Wed, 22 Jan 2020 19:52:28 -0600
Subject: [PATCH] Fix items vanishing through end portal
If the Paper configuration option "keep-spawn-loaded" is set to false,
items entering the overworld from the end will spawn at Y = 0.
This is due to logic in the getHighestBlockYAt method in World.java
only searching the heightmap if the chunk is loaded.
Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 3c5724251f64c5960f2c4cba2223c5ef55970775..ad9098cf2e12d400f2e4ae0a9740c497423f8de3 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3007,6 +3007,9 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
BlockPos blockposition1;
if (flag1) {
+ // Paper start - Ensure spawn chunk is always loaded before calculating Y coordinate
+ this.level.getChunkAt(this.level.getSharedSpawnPos());
+ // Paper end
blockposition1 = ServerLevel.END_SPAWN_POINT;
} else {
blockposition1 = destination.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING_NO_LEAVES, destination.getSharedSpawnPos());