094bb03a37
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
29 Zeilen
1007 B
Diff
29 Zeilen
1007 B
Diff
From 7c7a7574d99c36e181f1041526437d2b1ec901af Mon Sep 17 00:00:00 2001
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From: Martin Panzer <postremus1996@googlemail.com>
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Date: Sat, 28 May 2016 16:54:03 +0200
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Subject: [PATCH] Add server-name parameter
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diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
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index e3667e558..ec9508e90 100644
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--- a/src/main/java/org/bukkit/craftbukkit/Main.java
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+++ b/src/main/java/org/bukkit/craftbukkit/Main.java
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@@ -134,6 +134,14 @@ public class Main {
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.defaultsTo(new File("paper.yml"))
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.describedAs("Yml file");
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// Paper end
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+
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+ // Paper start
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+ acceptsAll(asList("server-name"), "Name of the server")
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+ .withRequiredArg()
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+ .ofType(String.class)
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+ .defaultsTo("Unknown Server")
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+ .describedAs("Name");
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+ // Paper end
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}
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};
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--
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2.16.1
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