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Paper-Old/patches/server/0849-Don-t-tab-complete-namespaced-commands-if-send-names.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

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2.0 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: EpicPlayerA10 <adasko.lesiak@gmail.com>
Date: Sun, 18 Jun 2023 12:38:24 +0200
Subject: [PATCH] Don't tab-complete namespaced commands if send-namespaced is
false
Tab-complete packet is supposed to tab-complete args for commands, but
it also can suggest commands like in version 1.12.2 or lower.
This patch prevents server from sending namespaced commands when player
requests tab-complete only commands.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 2de655df951199c74758578c7f00fa053851b55e..c3a53db9f611f160bd4b8662498f5ac0e988c5d1 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -832,6 +832,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
ParseResults<CommandSourceStack> parseresults = this.server.getCommands().getDispatcher().parse(stringreader, this.player.createCommandSourceStack());
this.server.getCommands().getDispatcher().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
+ // Paper start - Don't tab-complete namespaced commands if send-namespaced is false
+ if (!org.spigotmc.SpigotConfig.sendNamespaced && suggestions.getRange().getStart() <= 1) {
+ suggestions.getList().removeIf(suggestion -> suggestion.getText().contains(":"));
+ }
+ // Paper end - Don't tab-complete namespaced commands if send-namespaced is false
// Paper start - Brigadier API
com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent suggestEvent = new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent(this.getCraftPlayer(), suggestions, packet.getCommand());
suggestEvent.setCancelled(suggestions.isEmpty());