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Paper-Old/patches/server/0531-Correctly-check-if-bucket-dispenses-will-succeed-for.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

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2.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 1 Jan 2024 12:57:19 -0800
Subject: [PATCH] Correctly check if bucket dispenses will succeed for event
Upstream incorrectly checks if the bucket place will succeed
in order to fire the BlockDispenseEvent. This patch corrects
that.
diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
index c63a86af95849cacdfed3b061122b90651fd5bdf..5793569ae8a088f21b0d8d6771a5099b1e88be09 100644
--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
@@ -330,7 +330,13 @@ public interface DispenseItemBehavior {
int y = blockposition.getY();
int z = blockposition.getZ();
BlockState iblockdata = worldserver.getBlockState(blockposition);
- if (iblockdata.isAir() || iblockdata.canBeReplaced() || (dispensiblecontaineritem instanceof BucketItem && iblockdata.getBlock() instanceof LiquidBlockContainer && ((LiquidBlockContainer) iblockdata.getBlock()).canPlaceLiquid((Player) null, worldserver, blockposition, iblockdata, ((BucketItem) dispensiblecontaineritem).content))) {
+ // Paper start - correctly check if the bucket place will succeed
+ /* Taken from SolidBucketItem#emptyContents */
+ boolean willEmptyContentsSolidBucketItem = dispensiblecontaineritem instanceof net.minecraft.world.item.SolidBucketItem && worldserver.isInWorldBounds(blockposition) && iblockdata.isAir();
+ /* Taken from BucketItem#emptyContents */
+ boolean willEmptyBucketItem = dispensiblecontaineritem instanceof final BucketItem bucketItem && bucketItem.content instanceof net.minecraft.world.level.material.FlowingFluid && (iblockdata.isAir() || iblockdata.canBeReplaced(bucketItem.content) || (iblockdata.getBlock() instanceof LiquidBlockContainer liquidBlockContainer && liquidBlockContainer.canPlaceLiquid(null, worldserver, blockposition, iblockdata, bucketItem.content)));
+ if (willEmptyContentsSolidBucketItem || willEmptyBucketItem) {
+ // Paper end - correctly check if the bucket place will succeed
org.bukkit.block.Block block = CraftBlock.at(worldserver, pointer.pos());
CraftItemStack craftItem = CraftItemStack.asCraftMirror(stack);