c2f872aed3
Importing the full library would double the jar size... its way too large. So lets just import the basic int/long based collections to then use to improve performance on these kind of collections.
34 Zeilen
1021 B
Diff
34 Zeilen
1021 B
Diff
From 578d1f92b19a427d2deb9ded55c699ea9fdbdec4 Mon Sep 17 00:00:00 2001
|
|
From: mrapple <tony@oc.tc>
|
|
Date: Sun, 25 Nov 2012 13:47:27 -0600
|
|
Subject: [PATCH] Add methods for working with arrows stuck in living entities
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
|
|
index 22de9f7..570da41 100644
|
|
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
|
|
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
|
|
@@ -416,4 +416,19 @@ public interface LivingEntity extends Attributable, Entity, Damageable, Projecti
|
|
* @return collision status
|
|
*/
|
|
boolean isCollidable();
|
|
+
|
|
+ // Paper start
|
|
+ /**
|
|
+ * Get the number of arrows stuck in this entity
|
|
+ * @return Number of arrows stuck
|
|
+ */
|
|
+ int getArrowsStuck();
|
|
+
|
|
+ /**
|
|
+ * Set the number of arrows stuck in this entity
|
|
+ *
|
|
+ * @param arrows Number of arrows to stick in this entity
|
|
+ */
|
|
+ void setArrowsStuck(int arrows);
|
|
+ // Paper end
|
|
}
|
|
--
|
|
2.8.0
|
|
|