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Paper-Old/CraftBukkit-Patches/0035-Faster-UUID-for-entities.patch
Hudson acc7e2172b revert changes to disabled plugins and scheduler.
sorry for messy commit,doing via tablet on ssh
md_5
2013-04-03 02:20:29 -05:00

27 Zeilen
1.1 KiB
Diff

From fdee8c0ee2691d25a401bd66468577f9b2d51859 Mon Sep 17 00:00:00 2001
From: md_5 <md_5@live.com.au>
Date: Sun, 17 Mar 2013 19:02:50 +1100
Subject: [PATCH] Faster UUID for entities
It is overkill to create a new SecureRandom on each entity create and then use it to make a new Entity ID for every entity instance created. Instead we will just use a pseudo random UUID based off the random instance we already have.
---
src/main/java/net/minecraft/server/Entity.java | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 482fecb..52ecc09 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -154,7 +154,7 @@ public abstract class Entity {
this.ai = false;
this.as = 0;
this.invulnerable = false;
- this.uniqueID = UUID.randomUUID();
+ this.uniqueID = new UUID(random.nextLong(), random.nextLong()); // Spigot
this.at = EnumEntitySize.SIZE_2;
this.world = world;
this.setPosition(0.0D, 0.0D, 0.0D);
--
1.7.0.4