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Paper-Old/patches/server/0334-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch
Nassim Jahnke 26734e83b0
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7454)
* Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
8085edde SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
04c7e13c PR-719: Add Player Profile API
71564210 SPIGOT-6910: Add BlockDamageAbortEvent

CraftBukkit Changes:
febaa1c6 SPIGOT-6918: Add SpawnCategory API and configurations for Axolotls
9dafd109 Don't send updates over large distances
bdac46b0 SPIGOT-6782: EntityPortalEvent should not destroy entity when setTo() uses same world as getFrom()
8f361ece PR-1002: Add Player Profile API
911875d4 Increase outdated build delay
e5f8a767 SPIGOT-6917: Use main scoreboard for /trigger
a672a531 Clean up callBlockDamageEvent
8e1bdeef SPIGOT-6910: Add BlockDamageAbortEvent

Spigot Changes:
6edb62f3 Rebuild patches
7fbc6a1e Rebuild patches

* Updated Upstream (CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
de951355 SPIGOT-6927: Fix default value of spawn-limits in Worlds
2022-02-12 14:20:33 +01:00

57 Zeilen
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 24 Mar 2019 01:01:32 -0400
Subject: [PATCH] Only count Natural Spawned mobs towards natural spawn mob
limit
This resolves the super common complaint about mobs not spawning.
This was ultimately a flaw in the vanilla count algorithim that allows
spawners and other misc mobs to count against the mob limit, which are
not bounded, and can prevent the entire world from spawning new.
I believe Bukkits changes around persistence may of actually made it
worse than vanilla.
This should fully solve all of the issues around it so that only natural
influences natural spawns.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 5589ee42959e3665dd5df9049fe108b6f6629608..e5365453655c0f394dea3d3b388afc24f7724b26 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -442,4 +442,15 @@ public class PaperWorldConfig {
private void preventMovingIntoUnloadedChunks() {
preventMovingIntoUnloadedChunks = getBoolean("prevent-moving-into-unloaded-chunks", false);
}
+
+ public boolean countAllMobsForSpawning = false;
+ private void countAllMobsForSpawning() {
+ countAllMobsForSpawning = getBoolean("count-all-mobs-for-spawning", false);
+ if (countAllMobsForSpawning) {
+ log("Counting all mobs for spawning. Mob farms may reduce natural spawns elsewhere in world.");
+ } else {
+ log("Using improved mob spawn limits (Only Natural Spawns impact spawn limits for more natural spawns)");
+ }
+ }
}
+
diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
index cc3312af20b74a3cbec667ecb50d3cac30b455fa..be1068c305ef0c968caa2ee9412ed7ad1b1946f1 100644
--- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java
+++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java
@@ -87,6 +87,13 @@ public final class NaturalSpawner {
MobCategory enumcreaturetype = entity.getType().getCategory();
if (enumcreaturetype != MobCategory.MISC) {
+ // Paper start - Only count natural spawns
+ if (!entity.level.paperConfig.countAllMobsForSpawning &&
+ !(entity.spawnReason == org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.NATURAL ||
+ entity.spawnReason == org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) {
+ continue;
+ }
+ // Paper end
BlockPos blockposition = entity.blockPosition();
chunkSource.query(ChunkPos.asLong(blockposition), (chunk) -> {