Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/patches/server/0863-Option-to-have-default-CustomSpawners-in-custom-worl.patch
Spottedleaf 7bf9446d9e Add per player chunk loading limits
Configurable under "settings.chunk-loading.player-max-chunk-load-rate",
defaults to -1. This commit also changes the chunk loading to be
distributed equally for all players, rather than distance based. This is
to ensure players flying around do not take priority over everyone else.
The exception to this new rule is the min-load-radius, which still has
priority over everything else.
2022-03-31 06:33:13 -07:00

47 Zeilen
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 19 Feb 2022 20:15:41 -0800
Subject: [PATCH] Option to have default CustomSpawners in custom worlds
By default, only LevelStem's that specifically match the ResourceKey for
OVERWORLD will have the 5 (currently) impls of CustomSpawner (for
phantoms, wandering traders, etc.). This adds an option to instead of
just looking at the LevelStem key, look at the DimensionType key which
is one level below that. Defaults to off to keep vanilla behavior.
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index b7cb07e36c0056dea64dea220a465337f0d5c843..c9c08e20f729b40b1d90f3ac144f5245f4f35230 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -683,4 +683,9 @@ public class PaperConfig {
globalMaxConcurrentChunkLoads = getDouble("settings.chunk-loading.global-max-concurrent-loads", 500.0);
playerMaxChunkLoadRate = getDouble("settings.chunk-loading.player-max-chunk-load-rate", -1.0);
}
+
+ public static boolean useDimensionTypeForCustomSpawners;
+ private static void useDimensionTypeForCustomSpawners() {
+ useDimensionTypeForCustomSpawners = getBoolean("settings.use-dimension-type-for-custom-spawners", false);
+ }
}
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
index c2c1242bcf26c73b3520c797e77c3c2d430dfac7..443fb9cdce8bf542ca6216aa65c3e48c66dde654 100644
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
@@ -617,7 +617,15 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
this.commandStorage = new CommandStorage(worldpersistentdata);
} else {
ChunkProgressListener worldloadlistener = this.progressListenerFactory.create(11);
- world = new ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, holder, worldloadlistener, chunkgenerator, flag, j, ImmutableList.of(), true, org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider);
+ // Paper start - option to use the dimension_type to check if spawners should be added. I imagine mojang will add some datapack-y way of managing this in the future.
+ final List<CustomSpawner> spawners;
+ if (com.destroystokyo.paper.PaperConfig.useDimensionTypeForCustomSpawners && this.registryHolder.registryOrThrow(Registry.DIMENSION_TYPE_REGISTRY).getResourceKey(holder.value()).orElseThrow() == DimensionType.OVERWORLD_LOCATION) {
+ spawners = list;
+ } else {
+ spawners = Collections.emptyList();
+ }
+ world = new ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, holder, worldloadlistener, chunkgenerator, flag, j, spawners, true, org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider);
+ // Paper end
}
worlddata.setModdedInfo(this.getServerModName(), this.getModdedStatus().shouldReportAsModified());