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Paper-Old/Spigot-Server-Patches/0026-Check-online-mode-before-converting-and-renaming-pla.patch
2017-05-14 16:06:27 -05:00

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From 1370c5a99e145e2ec03f3b39b3d3498b36184a4f Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 2 Mar 2016 00:03:55 -0600
Subject: [PATCH] Check online mode before converting and renaming player data
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index ba124665f..7eaa8d511 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -167,7 +167,7 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
File file = new File(this.playerDir, entityhuman.bl() + ".dat");
// Spigot Start
boolean usingWrongFile = false;
- if ( !file.exists() )
+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // Paper - Check online mode first
{
file = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
if ( file.exists() )
--
2.13.0