1cfd363d32
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fc460d1b PR-735: Add Villager#zombify c8c8331e PR-690: Add method to read ItemStack input 62845f2f SPIGOT-6829: Add per-player world border API CraftBukkit Changes: a459f4d4 PR-1033: Add Villager#zombify d65d1430 PR-975: Add method to read ItemStack input b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil 6c308e1b SPIGOT-6829: Add per-player world border API Spigot Changes: 42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
34 Zeilen
1.7 KiB
Diff
34 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Alfie Cleveland <alfeh@me.com>
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Date: Tue, 27 Dec 2016 01:57:57 +0000
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Subject: [PATCH] Properly fix item duplication bug
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Credit to prplz for figuring out the real issue
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 948d42f77b7c284e53f9d90f8e51fbf2b906732a..a6b600a9dd2cd4acb1a714d944a9ee682a7cc7a6 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -2162,7 +2162,7 @@ public class ServerPlayer extends Player {
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@Override
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public boolean isImmobile() {
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- return super.isImmobile() || !this.getBukkitEntity().isOnline();
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+ return super.isImmobile() || (this.connection != null && this.connection.isDisconnected()); // Paper
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}
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@Override
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 2259f6d9be2390aaa8ffc43b3c2e37b0036b43ac..3f8dcf091ac81c431bbe572d9c2bd65ea003b86a 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2846,7 +2846,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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}
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public final boolean isDisconnected() {
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- return !this.player.joining && !this.connection.isConnected();
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+ return (!this.player.joining && !this.connection.isConnected()) || this.processedDisconnect; // Paper
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}
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// CraftBukkit end
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