1cfd363d32
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fc460d1b PR-735: Add Villager#zombify c8c8331e PR-690: Add method to read ItemStack input 62845f2f SPIGOT-6829: Add per-player world border API CraftBukkit Changes: a459f4d4 PR-1033: Add Villager#zombify d65d1430 PR-975: Add method to read ItemStack input b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil 6c308e1b SPIGOT-6829: Add per-player world border API Spigot Changes: 42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
46 Zeilen
1.5 KiB
Diff
46 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Tue, 7 Dec 2021 19:34:23 -0500
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Subject: [PATCH] Dolphin API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftDolphin.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftDolphin.java
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index 938e141f161acf5de5d3361382b514caea02c6fb..75919bf87b6f5cad06ca76888e284e2548594f00 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftDolphin.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftDolphin.java
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@@ -24,4 +24,34 @@ public class CraftDolphin extends CraftWaterMob implements Dolphin {
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public EntityType getType() {
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return EntityType.DOLPHIN;
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}
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+
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+ @Override
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+ public int getMoistness() {
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+ return this.getHandle().getMoistnessLevel();
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+ }
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+
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+ @Override
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+ public void setMoistness(int moistness) {
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+ this.getHandle().setMoisntessLevel(moistness);
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+ }
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+
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+ @Override
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+ public void setHasFish(boolean hasFish) {
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+ this.getHandle().setGotFish(hasFish);
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+ }
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+
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+ @Override
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+ public boolean hasFish() {
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+ return this.getHandle().gotFish();
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+ }
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+
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+ @Override
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+ public org.bukkit.Location getTreasureLocation() {
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+ return net.minecraft.server.MCUtil.toLocation(this.getHandle().level, this.getHandle().getTreasurePos());
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+ }
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+
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+ @Override
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+ public void setTreasureLocation(org.bukkit.Location location) {
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+ this.getHandle().setTreasurePos(net.minecraft.server.MCUtil.toBlockPosition(location));
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+ }
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}
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