bc0dd0df3d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 716b4fce Revert SnakeYAML upgrade ca6f8942 Update to Minecraft 1.18-rc3 57e7e952 #683: Add Player#showDemoScreen CraftBukkit Changes: c98abfb0 Update to Minecraft 1.18-rc3 9b258501 #960: Add Player#showDemoScreen d9542247 Produce remapped jars after bootstrap jar 99f3ddde SPIGOT-6808: Fix RegionAccessor#getBiome Spigot Changes: b7a4222e Update to Minecraft 1.18-rc3
58 Zeilen
2.6 KiB
Diff
58 Zeilen
2.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 27 Sep 2015 01:18:02 -0400
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Subject: [PATCH] handle NaN health/absorb values and repair bad data
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 76da306041b61f6c93e6f58f580054af7dfc234e..2277b06e3e13a1abb469064d5b23495a464fd7c0 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -759,7 +759,13 @@ public abstract class LivingEntity extends Entity {
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@Override
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public void readAdditionalSaveData(CompoundTag nbt) {
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- this.setAbsorptionAmount(nbt.getFloat("AbsorptionAmount"));
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+ // Paper start - jvm keeps optimizing the setter
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+ float absorptionAmount = nbt.getFloat("AbsorptionAmount");
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+ if (Float.isNaN(absorptionAmount)) {
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+ absorptionAmount = 0;
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+ }
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+ this.setAbsorptionAmount(absorptionAmount);
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+ // Paper end
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if (nbt.contains("Attributes", 9) && this.level != null && !this.level.isClientSide) {
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this.getAttributes().load(nbt.getList("Attributes", 10));
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}
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@@ -1246,6 +1252,10 @@ public abstract class LivingEntity extends Entity {
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}
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public void setHealth(float health) {
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+ // Paper start
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+ if (Float.isNaN(health)) { health = getMaxHealth(); if (this.valid) {
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+ System.err.println("[NAN-HEALTH] " + getScoreboardName() + " had NaN health set");
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+ } } // Paper end
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// CraftBukkit start - Handle scaled health
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if (this instanceof ServerPlayer) {
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org.bukkit.craftbukkit.entity.CraftPlayer player = ((ServerPlayer) this).getBukkitEntity();
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@@ -3398,7 +3408,7 @@ public abstract class LivingEntity extends Entity {
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}
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public void setAbsorptionAmount(float amount) {
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- if (amount < 0.0F) {
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+ if (amount < 0.0F || Float.isNaN(amount)) { // Paper
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amount = 0.0F;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 7fa9227d2336eb0987d3b5a19edf35345decbcf9..a7047fa93b0fe08fb62f9b0984bcd3af9217c95f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1724,6 +1724,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void setRealHealth(double health) {
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+ if (Double.isNaN(health)) {return;} // Paper
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this.health = health;
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}
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