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Paper-Old/Spigot-Server-Patches/0397-Fix-SpongeAbsortEvent-handling.patch
Shane Freeder 2828dd1c67 Revert "Don't update snapshot blockstates" (Fixes #1882)
CraftBukkit already checks that we're not trying to copy data
back to the same snapshot, reverting this fixes the ability to
properly update non-snapshot blockstates
2019-03-07 17:21:02 +00:00

45 Zeilen
2.0 KiB
Diff

From cba8484abc54085762631a00eb1fd7542cd30a61 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 10 Nov 2018 05:15:21 +0000
Subject: [PATCH] Fix SpongeAbsortEvent handling
Only process drops when the block is actually going to be removed
diff --git a/src/main/java/net/minecraft/server/BlockSponge.java b/src/main/java/net/minecraft/server/BlockSponge.java
index cbc8e8d13..cda6f2b73 100644
--- a/src/main/java/net/minecraft/server/BlockSponge.java
+++ b/src/main/java/net/minecraft/server/BlockSponge.java
@@ -106,7 +106,11 @@ public class BlockSponge extends Block {
} else if (iblockdata.getBlock() instanceof BlockFluids) {
// NOP
} else if (material == Material.WATER_PLANT || material == Material.REPLACEABLE_WATER_PLANT) {
- iblockdata.a(world, blockposition2, 0);
+ // Paper start
+ if (block.getHandle().getMaterial() == Material.AIR) {
+ iblockdata.dropNaturally(world, blockposition2, 0);
+ }
+ // Paper end
}
}
world.setTypeAndData(blockposition2, block.getHandle(), block.getFlag());
@@ -117,3 +121,4 @@ public class BlockSponge extends Block {
return i > 0;
}
}
+
diff --git a/src/main/java/net/minecraft/server/IBlockData.java b/src/main/java/net/minecraft/server/IBlockData.java
index 08a5acb0a..aa3547690 100644
--- a/src/main/java/net/minecraft/server/IBlockData.java
+++ b/src/main/java/net/minecraft/server/IBlockData.java
@@ -236,6 +236,7 @@ public interface IBlockData extends IBlockDataHolder<IBlockData> {
this.getBlock().a(this, world, blockposition, entity);
}
+ default void dropNaturally(World world, BlockPosition blockPosition, int i) { a(world, blockPosition, i);} // Paper - OBFHELPER
default void a(World world, BlockPosition blockposition, int i) {
this.dropNaturally(world, blockposition, 1.0F, i);
}
--
2.21.0