4c9bdf53ac
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9d0ad318 Fix javadoc errors in previous commits 9501daa2 #578: Add methods to modify the rate of regeneration and starvation 197d8f3d #577: Add EntityExhaustionEvent CraftBukkit Changes: a021e334 #795: Add methods to modify the rate of regeneration and starvation 509e523c #792: Add EntityExhaustionEvent Spigot Changes: db99f821 Rebuild patches
62 Zeilen
3.8 KiB
Diff
62 Zeilen
3.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Matthew Miller <mnmiller1@me.com>
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Date: Mon, 4 Jan 2021 16:40:27 +1000
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Subject: [PATCH] Implement API to expose exact interaction point
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diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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index 485b609bb5387b0f8a46c1201177cdc6d183ad91..114e986e5132e5e4bb42d0f08a067429bce53ba6 100644
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--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
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+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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@@ -461,7 +461,7 @@ public class PlayerInteractManager {
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cancelledBlock = true;
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}
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- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityplayer, Action.RIGHT_CLICK_BLOCK, blockposition, movingobjectpositionblock.getDirection(), itemstack, cancelledBlock, enumhand);
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+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(entityplayer, Action.RIGHT_CLICK_BLOCK, blockposition, movingobjectpositionblock.getDirection(), itemstack, cancelledBlock, enumhand, movingobjectpositionblock.getPos()); // Paper
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firedInteract = true;
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interactResult = event.useItemInHand() == Event.Result.DENY;
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interactPosition = blockposition.immutableCopy();
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 1e00be94d745afd499bd03857d85fd1ae0839538..8bbce9b07afb0ba327b399bf8c13b64d6d3c6e16 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -64,9 +64,11 @@ import net.minecraft.server.NPC;
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import net.minecraft.server.PacketPlayInCloseWindow;
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import net.minecraft.server.Raid;
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import net.minecraft.server.Unit;
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+import net.minecraft.server.Vec3D;
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import net.minecraft.server.World;
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import net.minecraft.server.WorldServer;
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import org.bukkit.Bukkit;
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+import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.NamespacedKey;
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import org.bukkit.Server;
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@@ -467,7 +469,13 @@ public class CraftEventFactory {
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return callPlayerInteractEvent(who, action, position, direction, itemstack, false, hand);
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}
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+ // Paper start - Add interactionPoint
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public static PlayerInteractEvent callPlayerInteractEvent(EntityHuman who, Action action, BlockPosition position, EnumDirection direction, ItemStack itemstack, boolean cancelledBlock, EnumHand hand) {
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+ return callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, hand, null);
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+ }
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+
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+ public static PlayerInteractEvent callPlayerInteractEvent(EntityHuman who, Action action, BlockPosition position, EnumDirection direction, ItemStack itemstack, boolean cancelledBlock, EnumHand hand, Vec3D hitVec) {
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+ // Paper end
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Player player = (who == null) ? null : (Player) who.getBukkitEntity();
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CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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@@ -493,7 +501,10 @@ public class CraftEventFactory {
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itemInHand = null;
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}
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- PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == EnumHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND));
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+ // Paper start
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+ Location interactionPoint = hitVec == null ? null : new Location(craftWorld, hitVec.x, hitVec.y, hitVec.z);
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+ PlayerInteractEvent event = new PlayerInteractEvent(player, action, itemInHand, blockClicked, blockFace, (hand == null) ? null : ((hand == EnumHand.OFF_HAND) ? EquipmentSlot.OFF_HAND : EquipmentSlot.HAND), interactionPoint);
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+ // Paper end
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if (cancelledBlock) {
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event.setUseInteractedBlock(Event.Result.DENY);
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}
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