a0b8b886c8
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
d5a72960
SPIGOT-6063: ConsoleSender sending extra lines in Java 13+
Spigot Changes:
2740d5ae Rebuild patches
29 Zeilen
1.4 KiB
Diff
29 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Sat, 9 May 2020 02:01:48 -0400
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Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
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picking up items
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diff --git a/src/main/java/net/minecraft/server/EntityRaider.java b/src/main/java/net/minecraft/server/EntityRaider.java
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index e235451901a82a078d5cecc8426fd8d23557ad7d..68eaaf86b515a52720c481d77e651c1bde1e8c6c 100644
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--- a/src/main/java/net/minecraft/server/EntityRaider.java
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+++ b/src/main/java/net/minecraft/server/EntityRaider.java
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@@ -487,7 +487,7 @@ public abstract class EntityRaider extends EntityMonsterPatrolling {
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public class b<T extends EntityRaider> extends PathfinderGoal {
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- private final T b;
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+ private final T b; private T getRaider() { return b; } // Paper - obfhelper
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public b(T entityraider) { // CraftBukkit - decompile error
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this.b = entityraider;
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@@ -496,6 +496,7 @@ public abstract class EntityRaider extends EntityMonsterPatrolling {
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@Override
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public boolean a() {
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+ if (!getRaider().world.getGameRules().getBoolean(GameRules.MOB_GRIEFING) || !getRaider().canPickupLoot()) return false; // Paper - respect game and entity rules for picking up items
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Raid raid = this.b.fa();
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if (this.b.fb() && !this.b.fa().a() && this.b.eN() && !ItemStack.matches(this.b.getEquipment(EnumItemSlot.HEAD), Raid.s())) {
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