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Paper-Old
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Dieses Repository wurde am
2024-12-25
archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
bd0337b7a9
Paper-Old
/
removed
/
1.14
Verlauf
Omer Uddin
f3c55f239a
port TE chunk lookup patch to 1.15 (
#2757
)
2019-12-15 18:17:16 +00:00
..
0032-Add-player-view-distance-API.patch
Aim towards real 1.14
2019-04-25 07:53:51 +01:00
0052-Change-implementation-of-tile-entity-removal-list.patch
More work for 1.14
2019-04-26 02:24:00 +01:00
0061-Chunk-save-queue-improvements.patch
More work for 1.14
2019-04-26 02:24:00 +01:00
0070-Optimized-Light-Level-Comparisons.patch
More work for 1.14
2019-04-26 02:24:00 +01:00
0071-Pass-world-to-Village-creation.patch
More work for 1.14
2019-04-26 02:24:00 +01:00
0074-Catch-Async-PlayerChunkMap-operations.patch
More work for 1.14
2019-04-26 02:24:00 +01:00
0077-Don-t-teleport-dead-entities.patch
More work for 1.14
2019-04-26 02:24:00 +01:00
0078-Optimize-Chunk-Access.patch
More work for 1.14
2019-04-26 02:24:00 +01:00
0096-Don-t-spam-reload-spawn-chunks-in-nether-end.patch
More 1.14 updates (
#1995
)
2019-04-26 23:05:36 -04:00
0112-Entity-Tracking-Improvements.patch
More 1.14 updates (
#1995
)
2019-04-26 23:05:36 -04:00
0115-Activation-Range-Improvements.patch
More 1.14 work
2019-04-27 17:35:50 -04:00
0120-Ensure-Chunks-never-ever-load-async.patch
More 1.14 work
2019-04-27 17:35:50 -04:00
0123-Delay-Chunk-Unloads-based-on-Player-Movement.patch
More 1.14 work
2019-04-27 17:35:50 -04:00
0142-Prevent-Auto-Save-if-Save-Queue-is-full.patch
More 1.14 work
2019-04-27 17:35:50 -04:00
0143-Chunk-Save-Stats-Debug-Option.patch
More 1.14 work
2019-04-27 17:35:50 -04:00
0144-Fix-block-break-desync.patch
Update to 1.14.4 (
#2333
)
2019-07-19 23:01:24 -05:00
0161-ShulkerBox-Dupe-Prevention.patch
More 1.14 work
2019-04-27 17:35:50 -04:00
0258-Configurable-Villages-loading-chunks-for-door-checks.patch
More 1.14 patches
2019-04-28 20:14:31 -07:00
0263-Properly-remove-entities-on-dimension-teleport.patch
Even more patches for 1.14
2019-04-30 02:20:24 +01:00
0285-Don-t-process-despawn-if-entity-is-in-a-chunk-schedu.patch
Even more patches for 1.14
2019-04-30 02:20:24 +01:00
0341-Optimize-getChunkIfLoaded-type-calls.patch
Correct patches
2019-05-05 04:33:40 -07:00
0353-Optimize-and-Fix-ExpiringMap-Issues.patch
Correct patches
2019-05-05 04:33:40 -07:00
0361-Async-Chunk-Loading-and-Generation.patch
Correct patches
2019-05-05 04:33:40 -07:00
0363-Optimize-Light-Recalculations.patch
Correct patches
2019-05-05 04:33:40 -07:00
0364-Fix-issues-with-entity-loss-due-to-unloaded-chunks.patch
Correct patches
2019-05-05 04:33:40 -07:00
0366-Fix-Sending-Chunks-to-Client.patch
Correct patches
2019-05-05 04:33:40 -07:00
0368-Fix-FileIOThread-concurrency-issues.patch
Correct patches
2019-05-05 04:33:40 -07:00
0377-Optimize-Persistent-Data-Loading.patch
Revert "Optimize Persistent Data loading" (
Fixes
#2229
)
2019-06-25 05:14:30 +01:00
0388-Use-EntityTypes-for-living-entities.patch
Correct patches
2019-05-05 04:33:40 -07:00
0400-limit-the-range-at-which-we-ll-consider-an-attackabl.patch
More 1.14 patches
2019-05-05 10:19:34 -07:00