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Paper-Old/scripts/importmcdev.sh
Minecrell 16869992a8 Call PaperServerListPingEvent for legacy pings (#1057)
* Make the legacy ping handler more reliable

The Minecraft server often fails to respond to old ("legacy") pings
from old Minecraft versions using the protocol used before the switch
to Netty in Minecraft 1.7.

Due to packet fragmentation[1], we might not have all needed bytes
available when the LegacyPingHandler is called. In this case, it will
run into an error, remove the handler and continue using the modern
protocol.

This is unlikely to happen for the first two revisions of the legacy
ping protocol (used in Minecraft 1.5.x and older) since the request
consists of only one or two bytes, but happens frequently for the
last/third revision introduced in Minecraft 1.6.

It has much larger, variable packet sizes due to the inclusion of
the virtual host (the hostname/port used to connect to the server).

The solution[2] is simple: If we find more than two matching bytes,
we buffer the remaining bytes until we have enough to fully read and
respond to the request.

[1]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h3-11
[2]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h4-13

* Add legacy ping support to PaperServerListPingEvent

Add a new method to StatusClient check if the client is a legacy
client that does not support all of the features provided in the
event.
2018-03-30 13:00:01 -04:00

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#!/usr/bin/env bash
(
set -e
nms="net/minecraft/server"
export MODLOG=""
PS1="$"
basedir="$(cd "$1" && pwd -P)"
workdir="$basedir/work"
minecraftversion=$(cat "$workdir/BuildData/info.json" | grep minecraftVersion | cut -d '"' -f 4)
decompiledir="$workdir/Minecraft/$minecraftversion"
export importedmcdev=""
function import {
export importedmcdev="$importedmcdev $1"
file="${1}.java"
target="$workdir/Spigot/Spigot-Server/src/main/java/$nms/$file"
base="$decompiledir/$nms/$file"
if [[ ! -f "$target" ]]; then
export MODLOG="$MODLOG Imported $file from mc-dev\n";
echo "Copying $base to $target"
cp "$base" "$target"
else
echo "UN-NEEDED IMPORT: $file"
fi
}
(
cd "$workdir/Spigot/Spigot-Server/"
lastlog=$(git log -1 --oneline)
if [[ "$lastlog" = *"mc-dev Imports"* ]]; then
git reset --hard HEAD^
fi
)
import AxisAlignedBB
import BaseBlockPosition
import BiomeBase
import BiomeBigHills
import BiomeJungle
import BiomeMesa
import BlockBeacon
import BlockChest
import BlockFalling
import BlockFurnace
import BlockIceFrost
import BlockPosition
import BlockSnowBlock
import BlockStateEnum
import ChunkCache
import ChunkCoordIntPair
import ChunkProviderFlat
import ChunkProviderGenerate
import ChunkProviderHell
import CommandAbstract
import CommandScoreboard
import CommandWhitelist
import ControllerJump
import DataBits
import DataConverterMaterialId
import DataInspectorBlockEntity
import DataPalette
import DefinedStructure
import DragonControllerLandedFlame
import EnchantmentManager
import Enchantments
import EntityLlama
import EntitySquid
import EntityTypes
import EntityWaterAnimal
import EnumItemSlot
import EULA
import FileIOThread
import IHopper
import ItemBlock
import ItemFireworks
import ItemMonsterEgg
import LegacyPingHandler
import NavigationAbstract
import NBTTagCompound
import NBTTagList
import PacketPlayInUseEntity
import PacketPlayOutMapChunk
import PacketPlayOutPlayerListHeaderFooter
import PacketPlayOutScoreboardTeam
import PacketPlayOutTitle
import PacketPlayOutUpdateTime
import PathfinderAbstract
import PathfinderGoal
import PathfinderGoalFloat
import PathfinderGoalGotoTarget
import PathfinderWater
import PersistentScoreboard
import PersistentVillage
import PlayerConnectionUtils
import RegionFile
import RegistryBlockID
import RemoteControlListener
import ServerPing
import StructureBoundingBox
import StructurePiece
import StructureStart
import TileEntityEnderChest
import TileEntityLootable
import WorldGenStronghold
import WorldProvider
cd "$workdir/Spigot/Spigot-Server/"
rm -rf nms-patches applyPatches.sh makePatches.sh >/dev/null 2>&1
git add . -A >/dev/null 2>&1
echo -e "mc-dev Imports\n\n$MODLOG" | git commit . -F -
)