ea0b63992c
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 4727d326 Don't let Sign extend SignSide, mark API as experimental 9b29bdcc PR-845: Add preliminary support for multi sided signs CraftBukkit Changes: b346a5f6d PR-1170: Add preliminary support for multi sided signs 86c816189 Update SQLite version d9324b4bc Fix addition of custom smithing trim / transform recipes Spigot Changes: 7d7b241e Rebuild patches
33 Zeilen
1.2 KiB
Diff
33 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Tue, 4 Sep 2018 15:02:00 -0500
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Subject: [PATCH] Expose attack cooldown methods for Player
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 931ad65bc199a3d5089c9f52d7b8b5d29b115285..31c75a7b7a947626417421287be0f0e2097acbd9 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -2801,6 +2801,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return this.adventure$pointers;
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}
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+
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+ @Override
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+ public float getCooldownPeriod() {
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+ return getHandle().getCurrentItemAttackStrengthDelay();
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+ }
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+
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+ @Override
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+ public float getCooledAttackStrength(float adjustTicks) {
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+ return getHandle().getAttackStrengthScale(adjustTicks);
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+ }
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+
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+ @Override
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+ public void resetCooldown() {
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+ getHandle().resetAttackStrengthTicker();
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+ }
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// Paper end
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// Spigot start
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private final Player.Spigot spigot = new Player.Spigot()
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