efd47e3a68
* Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor 201399fb PR-853: Add API for directly setting Display transformation matrices ecfa559a PR-849: Add InventoryView#setTitle 653d7edb SPIGOT-519: Add TNTPrimeEvent 22fccc09 PR-846: Add method to get chunk load level a070a52c PR-844: Add methods to convert Vector to and from JOML vectors cc7111fe PR-276: Add accessors to Wither's invulnerability ticks 777d24e9 SPIGOT-7209: Accessors and events for player's exp cooldown ccb2d01b SPIGOT-6308: Deprecate the location name property of map items cd04a31b PR-780: Add PlayerSpawnChangeEvent 7d1f5b64 SPIGOT-6780: Improve documentation for World#spawnFallingBlock 5696668a SPIGOT-6885: Add test and easier to debug code for reference in yaml configuration comments 2e13cff7 PR-589: Expand the FishHook API 2c7d3da5 PR-279: Minor edits to various Javadocs CraftBukkit Changes: 01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting 7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices a7cfc778f PR-1176: Add InventoryView#setTitle 563d42226 SPIGOT-519: Add TNTPrimeEvent ccbc6abca Add test for Chunk.LoadLevel mirroring 2926e0513 PR-1171: Add method to get chunk load level 63cad7f84 PR-375: Add accessors to Wither's invulnerability ticks bfd8b1ac8 SPIGOT-7209: Accessors and events for player's exp cooldown f92a41c39 PR-1181: Consolidate Location conversion code 10f866759 SPIGOT-6308: Deprecate the location name property of map items 82f7b658a PR-1095: Add PlayerSpawnChangeEvent b421af7e4 PR-808: Expand the FishHook API 598ad7b3f Increase outdated build delay Spigot Changes: d1bd3bd2 Rebuild patches e4265cc8 SPIGOT-7297: Entity Tracking Range option for Display entities * Work around javac bug * Call PlayerSpawnChangeEvent * Updated Upstream (Bukkit/CraftBukkit/Spigot) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 2fcba9b2 SPIGOT-7347: Add missing documentation and details to ShapedRecipe c278419d PR-854: Move getHighestBlockYAt methods from World to RegionAccessor 201399fb PR-853: Add API for directly setting Display transformation matrices CraftBukkit Changes: 01b2e1af4 SPIGOT-7346: Disallow players from executing commands after disconnecting 7fe5ee022 PR-1186: Move getHighestBlockYAt methods from World to RegionAccessor bcc85ef67 PR-1185: Add API for directly setting Display transformation matrices Spigot Changes: 7da74dae Rebuild patches
134 Zeilen
6.0 KiB
Diff
134 Zeilen
6.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Wed, 2 Mar 2016 11:59:48 -0600
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Subject: [PATCH] Optimize explosions
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The process of determining an entity's exposure from explosions can be
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expensive when there are hundreds or more entities in range.
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This patch adds a per-tick cache that is used for storing and retrieving
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an entity's exposure during an explosion.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index a7f9a3e57c7736b065b8dc4dba6e018ce73e5157..1554f8847e42cdd584b16c0648c21c4071aea6de 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1408,6 +1408,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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this.profiler.pop();
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this.profiler.pop();
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+ worldserver.explosionDensityCache.clear(); // Paper - Optimize explosions
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}
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this.profiler.popPush("connection");
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diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
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index 8752dee5dc0ed1c2d81994b627aa187049a3cd7d..65168326eb92dbd45e7b992a34f69aaa12d3e8ff 100644
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--- a/src/main/java/net/minecraft/world/level/Explosion.java
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+++ b/src/main/java/net/minecraft/world/level/Explosion.java
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@@ -221,7 +221,7 @@ public class Explosion {
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d8 /= d11;
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d9 /= d11;
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d10 /= d11;
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- double d12 = (double) Explosion.getSeenPercent(vec3d, entity);
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+ double d12 = this.getBlockDensity(vec3d, entity); // Paper - Optimize explosions
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double d13 = (1.0D - d7) * d12;
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// CraftBukkit start
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@@ -513,4 +513,84 @@ public class Explosion {
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private BlockInteraction() {}
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}
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+ // Paper start - Optimize explosions
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+ private float getBlockDensity(Vec3 vec3d, Entity entity) {
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+ if (!this.level.paperConfig().environment.optimizeExplosions) {
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+ return getSeenPercent(vec3d, entity);
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+ }
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+ CacheKey key = new CacheKey(this, entity.getBoundingBox());
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+ Float blockDensity = this.level.explosionDensityCache.get(key);
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+ if (blockDensity == null) {
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+ blockDensity = getSeenPercent(vec3d, entity);
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+ this.level.explosionDensityCache.put(key, blockDensity);
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+ }
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+
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+ return blockDensity;
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+ }
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+
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+ static class CacheKey {
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+ private final Level world;
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+ private final double posX, posY, posZ;
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+ private final double minX, minY, minZ;
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+ private final double maxX, maxY, maxZ;
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+
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+ public CacheKey(Explosion explosion, AABB aabb) {
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+ this.world = explosion.level;
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+ this.posX = explosion.x;
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+ this.posY = explosion.y;
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+ this.posZ = explosion.z;
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+ this.minX = aabb.minX;
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+ this.minY = aabb.minY;
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+ this.minZ = aabb.minZ;
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+ this.maxX = aabb.maxX;
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+ this.maxY = aabb.maxY;
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+ this.maxZ = aabb.maxZ;
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+ }
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+
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+ @Override
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+ public boolean equals(Object o) {
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+ if (this == o) return true;
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+ if (o == null || getClass() != o.getClass()) return false;
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+
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+ CacheKey cacheKey = (CacheKey) o;
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+
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+ if (Double.compare(cacheKey.posX, posX) != 0) return false;
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+ if (Double.compare(cacheKey.posY, posY) != 0) return false;
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+ if (Double.compare(cacheKey.posZ, posZ) != 0) return false;
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+ if (Double.compare(cacheKey.minX, minX) != 0) return false;
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+ if (Double.compare(cacheKey.minY, minY) != 0) return false;
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+ if (Double.compare(cacheKey.minZ, minZ) != 0) return false;
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+ if (Double.compare(cacheKey.maxX, maxX) != 0) return false;
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+ if (Double.compare(cacheKey.maxY, maxY) != 0) return false;
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+ if (Double.compare(cacheKey.maxZ, maxZ) != 0) return false;
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+ return world.equals(cacheKey.world);
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+ }
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+
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+ @Override
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+ public int hashCode() {
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+ int result;
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+ long temp;
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+ result = world.hashCode();
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+ temp = Double.doubleToLongBits(posX);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(posY);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(posZ);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(minX);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(minY);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(minZ);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(maxX);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(maxY);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ temp = Double.doubleToLongBits(maxZ);
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+ result = 31 * result + (int) (temp ^ (temp >>> 32));
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+ return result;
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+ }
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 537ce62ba966cc5765b9e7e48e1ba043fa1a6df9..ad42b1f9dae76a507a6eca51d096b7774905f623 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -168,6 +168,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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private org.spigotmc.TickLimiter entityLimiter;
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private org.spigotmc.TickLimiter tileLimiter;
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private int tileTickPosition;
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+ public final Map<Explosion.CacheKey, Float> explosionDensityCache = new HashMap<>(); // Paper - Optimize explosions
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public CraftWorld getWorld() {
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return this.world;
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