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Paper-Old/patches/server/0899-use-BlockFormEvent-for-mud-converting-into-clay.patch
Jake Potrebic 9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00

26 Zeilen
2.0 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Legitimoose <legitimoose@gmail.com>
Date: Thu, 29 Sep 2022 16:25:50 -0700
Subject: [PATCH] use BlockFormEvent for mud converting into clay
diff --git a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
index 24524b673f78da1ce138b72d6d879c2e690f19ea..e78fdd317d59cfca6a28deb6e0bd02aabe91e930 100644
--- a/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/PointedDripstoneBlock.java
@@ -213,10 +213,13 @@ public class PointedDripstoneBlock extends Block implements Fallable, SimpleWate
if (((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState.is(Blocks.MUD) && fluidtype == Fluids.WATER) {
BlockState iblockdata1 = Blocks.CLAY.defaultBlockState();
- world.setBlockAndUpdate(((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1);
+ // Paper start
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, iblockdata1)) {
Block.pushEntitiesUp(((PointedDripstoneBlock.FluidInfo) optional.get()).sourceState, iblockdata1, world, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos);
world.gameEvent(GameEvent.BLOCK_CHANGE, ((PointedDripstoneBlock.FluidInfo) optional.get()).pos, GameEvent.Context.of(iblockdata1));
world.levelEvent(1504, blockposition1, 0);
+ }
+ //Paper end
} else {
BlockPos blockposition2 = PointedDripstoneBlock.findFillableCauldronBelowStalactiteTip(world, blockposition1, fluidtype);