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Paper-Old/patches/server/0717-Send-full-pos-packets-for-hard-colliding-entities.patch
Jake Potrebic 9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00

24 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 16 Feb 2021 00:16:56 -0800
Subject: [PATCH] Send full pos packets for hard colliding entities
Prevent collision problems due to desync (i.e boats)
Configurable under
`send-full-pos-for-hard-colliding-entities`
diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
index 6281ade15b2700d16dc1f98c2affea8c0ba936c9..64683e218c9c43cfd30514800cfa8da42e37563e 100644
--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
@@ -169,7 +169,7 @@ public class ServerEntity {
long i1 = this.positionCodec.encodeZ(vec3d);
boolean flag4 = k < -32768L || k > 32767L || l < -32768L || l > 32767L || i1 < -32768L || i1 > 32767L;
- if (!flag4 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.isOnGround()) {
+ if (!flag4 && this.teleportDelay <= 400 && !this.wasRiding && this.wasOnGround == this.entity.isOnGround() && !(io.papermc.paper.configuration.GlobalConfiguration.get().collisions.sendFullPosForHardCollidingEntities && this.entity.hardCollides())) { // Paper - send full pos for hard colliding entities to prevent collision problems due to desync
if ((!flag2 || !flag3) && !(this.entity instanceof AbstractArrow)) {
if (flag2) {
packet1 = new ClientboundMoveEntityPacket.Pos(this.entity.getId(), (short) ((int) k), (short) ((int) l), (short) ((int) i1), this.entity.isOnGround());