9147456fc9
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic 7dcb59b8e Avoid switch on material in previous commit Spigot Changes: 19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
38 Zeilen
2.1 KiB
Diff
38 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MisterVector <whizkid3000@hotmail.com>
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Date: Tue, 13 Aug 2019 19:45:06 -0700
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Subject: [PATCH] Implement PlayerFlowerPotManipulateEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java b/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java
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index 9a8fc69de43fcfeebcb31c895fa4b5868952fa0a..db05c1ea847d60ad45d33cd798cb34ad3f5cfd75 100644
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--- a/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/FlowerPotBlock.java
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@@ -52,6 +52,26 @@ public class FlowerPotBlock extends Block {
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boolean bl = blockState.is(Blocks.AIR);
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boolean bl2 = this.isEmpty();
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if (bl != bl2) {
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+ // Paper start
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+ org.bukkit.entity.Player player1 = (org.bukkit.entity.Player) player.getBukkitEntity();
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+ boolean placing = bl2;
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+ org.bukkit.block.Block bukkitblock = org.bukkit.craftbukkit.block.CraftBlock.at(world, pos);
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+ org.bukkit.inventory.ItemStack bukkititemstack = org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemStack);
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+ org.bukkit.Material mat = org.bukkit.craftbukkit.util.CraftMagicNumbers.getMaterial(content);
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+ org.bukkit.inventory.ItemStack bukkititemstack1 = new org.bukkit.inventory.ItemStack(mat, 1);
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+ org.bukkit.inventory.ItemStack whichitem = placing ? bukkititemstack : bukkititemstack1;
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+
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+ io.papermc.paper.event.player.PlayerFlowerPotManipulateEvent event = new io.papermc.paper.event.player.PlayerFlowerPotManipulateEvent(player1, bukkitblock, whichitem, placing);
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+ player1.getServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ // Update client
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+ player1.sendBlockChange(bukkitblock.getLocation(), bukkitblock.getBlockData());
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+ player1.updateInventory();
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+
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+ return InteractionResult.PASS;
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+ }
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+ // Paper end
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if (bl2) {
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world.setBlock(pos, blockState, 3);
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player.awardStat(Stats.POT_FLOWER);
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