9ff01b16ab
This will be used by my next commit. But trying to get the build going since CI blew up
69 Zeilen
2.4 KiB
Diff
69 Zeilen
2.4 KiB
Diff
From faf5c9a69d1d8376d97f1d955ef4a1e362b00098 Mon Sep 17 00:00:00 2001
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From: Joseph Hirschfeld <joe@ibj.io>
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Date: Thu, 3 Mar 2016 02:39:54 -0600
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Subject: [PATCH] Change implementation of (tile)entity removal list
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index bffa3ac..ad5c96c 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -30,6 +30,11 @@ import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import org.bukkit.generator.ChunkGenerator;
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// CraftBukkit end
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+// Paper start
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+import java.util.Set;
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+import com.google.common.collect.Sets;
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+// Paper end
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+
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public abstract class World implements IBlockAccess {
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private int a = 63;
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@@ -60,11 +65,11 @@ public abstract class World implements IBlockAccess {
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}
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};
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// Spigot end
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- protected final List<Entity> f = Lists.newArrayList();
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+ protected final Set<Entity> f = Sets.newHashSet(); // Paper
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public final List<TileEntity> tileEntityList = Lists.newArrayList();
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public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
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private final List<TileEntity> b = Lists.newArrayList();
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- private final List<TileEntity> tileEntityListUnload = Lists.newArrayList();
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+ private final Set<TileEntity> tileEntityListUnload = Sets.newHashSet(); // Paper
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public final List<EntityHuman> players = Lists.newArrayList();
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public final List<Entity> j = Lists.newArrayList();
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protected final IntHashMap<Entity> entitiesById = new IntHashMap();
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@@ -1394,19 +1399,20 @@ public abstract class World implements IBlockAccess {
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int j;
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- for (i = 0; i < this.f.size(); ++i) {
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- entity = (Entity) this.f.get(i);
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- int k = entity.ab;
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+ // Paper start - Set based removal lists
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+ for (Entity e : this.f) {
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+ j = e.getChunkX();
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+ int k = e.getChunkZ();
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- j = entity.ad;
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- if (entity.aa && this.isChunkLoaded(k, j, true)) {
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- this.getChunkAt(k, j).b(entity);
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+ if (e.aa && this.isChunkLoaded(k, j, true)) {
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+ this.getChunkAt(k, j).b(e);
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}
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}
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- for (i = 0; i < this.f.size(); ++i) {
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- this.c((Entity) this.f.get(i));
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+ for (Entity e : this.f) {
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+ this.c(e);
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}
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+ // Paper end
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this.f.clear();
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this.l();
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--
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2.7.4
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