c0936a71bd
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 01aa02eb PR-858: Add LivingEntity#playHurtAnimation() 9421320f PR-884: Refinements to new ban API for improved compatibility and correctness 37a60b45 SPIGOT-6455, SPIGOT-7030, PR-750: Improve ban API 4eeb174b All smithing inventories are now the new smithing inventory f2bb168e PR-880: Add methods to get/set FallingBlock CancelDrop e7a807fa PR-879: Add Player#sendHealthUpdate() 692b8e96 SPIGOT-7370: Remove float value conversion in plugin.yml 2d033390 SPIGOT-7403: Add direct API for waxed signs 16a08373 PR-876: Add missing Raider API and 'no action ticks' CraftBukkit Changes: b60a95c8c PR-1189: Add LivingEntity#playHurtAnimation() 95c335c63 PR-1226: Fix VehicleEnterEvent not being called for certain entities 0a0fc3bee PR-1227: Refinements to new ban API for improved compatibility and correctness 0d0b1e5dc Revert bad change to PathfinderGoalSit causing all cats to sit 648196070 SPIGOT-6455, SPIGOT-7030, PR-1054: Improve ban API 31fe848d6 All smithing inventories are now the new smithing inventory 9a919a143 SPIGOT-7416: SmithItemEvent not firing in Smithing Table 9f64f0d22 PR-1221: Add methods to get/set FallingBlock CancelDrop 3be9ac171 PR-1220: Add Player#sendHealthUpdate() c1279f775 PR-1209: Clean up various patches c432e4397 Fix Raider#setCelebrating() implementation 504d96665 SPIGOT-7403: Add direct API for waxed signs c68c1f1b3 PR-1216: Add missing Raider API and 'no action ticks' 85b89c3dd Increase outdated build delay Spigot Changes: 9ebce8af Rebuild patches 64b565e6 Rebuild patches
350 Zeilen
22 KiB
Diff
350 Zeilen
22 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 13 Jan 2022 23:05:53 -0800
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Subject: [PATCH] Add missing structure set seed configs
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The 4 missing structure set seed configs are strongholds, mineshafts,
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buried treasure, and ancient cities.
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Strongholds use a ring placement scheme which isn't random so they
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utilize the world seed by default, this adds a config to override it
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for just generating the ring positions.
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Mineshafts and Buried Treasure structure sets are special cases
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where the "salt" that can be defined for them via datapacks has 0
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effect because the difference between the spacing and separation is 1
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which is used as the upper bound in the random with salt. So the random
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always returns the same int (0) so the salt has no effect. This adds
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seeds/salts to the frequency reducer which has a similar effect.
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Co-authored-by: William Blake Galbreath <blake.galbreath@gmail.com>
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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index eee2239cd715d01c5adbf1cd79282e115f42cd2e..8bab3fcfc6aa6c0b37621474a69f15e94bda2113 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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@@ -568,7 +568,7 @@ public abstract class ChunkGenerator {
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}
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}
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- if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z)) {
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+ if (structureplacement.isStructureChunk(placementCalculator, chunkcoordintpair.x, chunkcoordintpair.z, structureplacement instanceof net.minecraft.world.level.chunk.ChunkGeneratorStructureState.KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs
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if (list.size() == 1) {
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this.tryGenerateStructure((StructureSet.StructureSelectionEntry) list.get(0), structureAccessor, registryManager, randomstate, structureTemplateManager, placementCalculator.getLevelSeed(), chunk, chunkcoordintpair, sectionposition);
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} else {
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diff --git a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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index a310bfbf0d08187375ea17f4b04b276a0b7d0b9f..f8cd23fb6ea7909b8f30bd21d3f2c7bcc483ef21 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGeneratorStructureState.java
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@@ -50,13 +50,14 @@ public class ChunkGeneratorStructureState {
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private final Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> ringPositions = new Object2ObjectArrayMap();
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private boolean hasGeneratedPositions;
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private final List<Holder<StructureSet>> possibleStructureSets;
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+ public final SpigotWorldConfig conf; // Paper
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public static ChunkGeneratorStructureState createForFlat(RandomState randomstate, long i, BiomeSource worldchunkmanager, Stream<Holder<StructureSet>> stream, SpigotWorldConfig conf) { // Spigot
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List<Holder<StructureSet>> list = stream.filter((holder) -> {
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return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder.value(), worldchunkmanager);
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}).toList();
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- return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot
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+ return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, 0L, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot
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}
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public static ChunkGeneratorStructureState createForNormal(RandomState randomstate, long i, BiomeSource worldchunkmanager, HolderLookup<StructureSet> holderlookup, SpigotWorldConfig conf) { // Spigot
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@@ -64,14 +65,24 @@ public class ChunkGeneratorStructureState {
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return ChunkGeneratorStructureState.hasBiomesForStructureSet((StructureSet) holder_c.value(), worldchunkmanager);
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}).collect(Collectors.toUnmodifiableList());
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- return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf)); // Spigot
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+ return new ChunkGeneratorStructureState(randomstate, worldchunkmanager, i, i, ChunkGeneratorStructureState.injectSpigot(list, conf), conf); // Spigot
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}
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+ // Paper start - horrible hack because spigot creates a ton of direct Holders which lose track of the identifying key
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+ public static final class KeyedRandomSpreadStructurePlacement extends RandomSpreadStructurePlacement {
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+ public final net.minecraft.resources.ResourceKey<StructureSet> key;
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+ public KeyedRandomSpreadStructurePlacement(net.minecraft.resources.ResourceKey<StructureSet> key, net.minecraft.core.Vec3i locateOffset, FrequencyReductionMethod frequencyReductionMethod, float frequency, int salt, java.util.Optional<StructurePlacement.ExclusionZone> exclusionZone, int spacing, int separation, net.minecraft.world.level.levelgen.structure.placement.RandomSpreadType spreadType) {
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+ super(locateOffset, frequencyReductionMethod, frequency, salt, exclusionZone, spacing, separation, spreadType);
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+ this.key = key;
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+ }
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+ }
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+ // Paper end
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// Spigot start
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private static List<Holder<StructureSet>> injectSpigot(List<Holder<StructureSet>> list, SpigotWorldConfig conf) {
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return list.stream().map((holder) -> {
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StructureSet structureset = holder.value();
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- if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig) {
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+ final Holder<StructureSet> newHolder; // Paper
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+ if (structureset.placement() instanceof RandomSpreadStructurePlacement randomConfig && holder.unwrapKey().orElseThrow().location().getNamespace().equals(net.minecraft.resources.ResourceLocation.DEFAULT_NAMESPACE)) { // Paper - check namespace cause datapacks could add structure sets with the same path
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String name = holder.unwrapKey().orElseThrow().location().getPath();
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int seed = randomConfig.salt;
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@@ -118,11 +129,24 @@ public class ChunkGeneratorStructureState {
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case "villages":
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seed = conf.villageSeed;
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break;
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+ // Paper start
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+ case "ancient_cities":
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+ seed = conf.ancientCitySeed;
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+ break;
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+ case "trail_ruins":
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+ seed = conf.trailRuinsSeed;
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+ break;
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+ // Paper end
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}
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- structureset = new StructureSet(structureset.structures(), new RandomSpreadStructurePlacement(randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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+ // Paper start
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+ structureset = new StructureSet(structureset.structures(), new KeyedRandomSpreadStructurePlacement(holder.unwrapKey().orElseThrow(), randomConfig.locateOffset, randomConfig.frequencyReductionMethod, randomConfig.frequency, seed, randomConfig.exclusionZone, randomConfig.spacing(), randomConfig.separation(), randomConfig.spreadType()));
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+ newHolder = Holder.direct(structureset); // I really wish we didn't have to do this here
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+ } else {
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+ newHolder = holder;
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}
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- return Holder.direct(structureset);
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+ return newHolder;
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+ // Paper end
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}).collect(Collectors.toUnmodifiableList());
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}
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// Spigot end
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@@ -139,12 +163,13 @@ public class ChunkGeneratorStructureState {
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return stream.anyMatch(set::contains);
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}
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- private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List<Holder<StructureSet>> structureSets) {
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+ private ChunkGeneratorStructureState(RandomState noiseConfig, BiomeSource biomeSource, long structureSeed, long concentricRingSeed, List<Holder<StructureSet>> structureSets, SpigotWorldConfig conf) { // Paper
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this.randomState = noiseConfig;
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this.levelSeed = structureSeed;
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this.biomeSource = biomeSource;
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this.concentricRingsSeed = concentricRingSeed;
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this.possibleStructureSets = structureSets;
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+ this.conf = conf; // Paper
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}
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public List<Holder<StructureSet>> possibleStructureSets() {
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@@ -198,7 +223,13 @@ public class ChunkGeneratorStructureState {
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HolderSet<Biome> holderset = placement.preferredBiomes();
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RandomSource randomsource = RandomSource.create();
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+ // Paper start
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+ if (this.conf.strongholdSeed != null && structureSetEntry.is(net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.STRONGHOLDS)) {
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+ randomsource.setSeed(this.conf.strongholdSeed);
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+ } else {
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+ // Paper end
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randomsource.setSeed(this.concentricRingsSeed);
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+ } // Paper
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double d0 = randomsource.nextDouble() * 3.141592653589793D * 2.0D;
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int l = 0;
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int i1 = 0;
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@@ -275,7 +306,7 @@ public class ChunkGeneratorStructureState {
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for (int l = centerChunkX - chunkCount; l <= centerChunkX + chunkCount; ++l) {
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for (int i1 = centerChunkZ - chunkCount; i1 <= centerChunkZ + chunkCount; ++i1) {
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- if (structureplacement.isStructureChunk(this, l, i1)) {
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+ if (structureplacement.isStructureChunk(this, l, i1, structureplacement instanceof KeyedRandomSpreadStructurePlacement keyed ? keyed.key : null)) { // Paper - add missing structure set configs
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return true;
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}
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}
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diff --git a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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index 65dcb14241baadb2c9f8f16919d7b562198ad9c3..594a2dd3b1d4c29c969d1992b8e93795da00e682 100644
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--- a/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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+++ b/src/main/java/net/minecraft/world/level/levelgen/structure/placement/StructurePlacement.java
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@@ -59,10 +59,24 @@ public abstract class StructurePlacement {
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return this.exclusionZone;
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}
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
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public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ) {
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+ // Paper start - add missing structure set configs
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+ return this.isStructureChunk(calculator, chunkX, chunkZ, null);
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+ }
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+ public boolean isStructureChunk(ChunkGeneratorStructureState calculator, int chunkX, int chunkZ, @org.jetbrains.annotations.Nullable net.minecraft.resources.ResourceKey<StructureSet> structureSetKey) {
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+ Integer saltOverride = null;
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+ if (structureSetKey != null) {
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+ if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.MINESHAFTS) {
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+ saltOverride = calculator.conf.mineshaftSeed;
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+ } else if (structureSetKey == net.minecraft.world.level.levelgen.structure.BuiltinStructureSets.BURIED_TREASURES) {
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+ saltOverride = calculator.conf.buriedTreasureSeed;
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+ }
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+ }
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+ // Paper end
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if (!this.isPlacementChunk(calculator, chunkX, chunkZ)) {
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return false;
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- } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency)) {
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+ } else if (this.frequency < 1.0F && !this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency, saltOverride)) { // Paper
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return false;
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} else {
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return !this.exclusionZone.isPresent() || !this.exclusionZone.get().isPlacementForbidden(calculator, chunkX, chunkZ);
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@@ -77,25 +91,31 @@ public abstract class StructurePlacement {
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public abstract StructurePlacementType<?> type();
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- private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean probabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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worldgenRandom.setLargeFeatureWithSalt(seed, salt, chunkX, chunkZ);
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return worldgenRandom.nextFloat() < frequency;
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}
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- private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyProbabilityReducerWithDouble(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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+ if (saltOverride == null) { // Paper
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worldgenRandom.setLargeFeatureSeed(seed, chunkX, chunkZ);
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+ // Paper start
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+ } else {
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride);
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+ }
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+ // Paper end
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return worldgenRandom.nextDouble() < (double)frequency;
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}
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- private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyArbitrarySaltProbabilityReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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- worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, 10387320);
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+ worldgenRandom.setLargeFeatureWithSalt(seed, chunkX, chunkZ, saltOverride != null ? saltOverride : HIGHLY_ARBITRARY_RANDOM_SALT); // Paper
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return worldgenRandom.nextFloat() < frequency;
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}
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- private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency) {
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+ private static boolean legacyPillagerOutpostReducer(long seed, int salt, int chunkX, int chunkZ, float frequency, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper - ignore here
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int i = chunkX >> 4;
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int j = chunkZ >> 4;
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WorldgenRandom worldgenRandom = new WorldgenRandom(new LegacyRandomSource(0L));
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@@ -118,7 +138,7 @@ public abstract class StructurePlacement {
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@FunctionalInterface
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public interface FrequencyReducer {
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- boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance);
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+ boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride); // Paper
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}
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public static enum FrequencyReductionMethod implements StringRepresentable {
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@@ -136,8 +156,8 @@ public abstract class StructurePlacement {
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this.reducer = generationPredicate;
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}
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- public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance) {
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- return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance);
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+ public boolean shouldGenerate(long seed, int salt, int chunkX, int chunkZ, float chance, @org.jetbrains.annotations.Nullable Integer saltOverride) { // Paper
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+ return this.reducer.shouldGenerate(seed, salt, chunkX, chunkZ, chance, saltOverride); // Paper
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}
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@Override
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diff --git a/src/main/java/org/spigotmc/SpigotWorldConfig.java b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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index 38da4cc3fe3be86e43432de942a1290fa8215474..5b5109e942b18418b3a3a0e2109fe4ef15045fe5 100644
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--- a/src/main/java/org/spigotmc/SpigotWorldConfig.java
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+++ b/src/main/java/org/spigotmc/SpigotWorldConfig.java
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@@ -368,6 +368,17 @@ public class SpigotWorldConfig
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public int mansionSeed;
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public int fossilSeed;
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public int portalSeed;
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+ // Paper start - add missing structure set configs
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+ public int ancientCitySeed;
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+ public int trailRuinsSeed;
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+ public int buriedTreasureSeed;
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+ public Integer mineshaftSeed;
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+ public Long strongholdSeed;
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+ private <N extends Number> N getSeed(String path, java.util.function.Function<String, N> toNumberFunc) {
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+ final String value = this.getString(path, "default");
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+ return org.apache.commons.lang3.math.NumberUtils.isParsable(value) ? toNumberFunc.apply(value) : null;
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+ }
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+ // Paper end
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private void initWorldGenSeeds()
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{
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this.villageSeed = this.getInt( "seed-village", 10387312 );
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@@ -385,6 +396,13 @@ public class SpigotWorldConfig
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this.mansionSeed = this.getInt( "seed-mansion", 10387319 );
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this.fossilSeed = this.getInt( "seed-fossil", 14357921 );
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this.portalSeed = this.getInt( "seed-portal", 34222645 );
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+ // Paper start - add missing structure set configs
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+ this.ancientCitySeed = this.getInt("seed-ancientcity", 20083232);
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+ this.trailRuinsSeed = this.getInt("seed-trailruins", 83469867);
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+ this.buriedTreasureSeed = this.getInt("seed-buriedtreasure", 10387320); // StructurePlacement#HIGHLY_ARBITRARY_RANDOM_SALT
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+ this.mineshaftSeed = this.getSeed("seed-mineshaft", Integer::parseInt);
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+ this.strongholdSeed = this.getSeed("seed-stronghold", Long::parseLong);
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+ // Paper end
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this.log( "Custom Map Seeds: Village: " + this.villageSeed + " Desert: " + this.desertSeed + " Igloo: " + this.iglooSeed + " Jungle: " + this.jungleSeed + " Swamp: " + this.swampSeed + " Monument: " + this.monumentSeed
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+ " Ocean: " + this.oceanSeed + " Shipwreck: " + this.shipwreckSeed + " End City: " + this.endCitySeed + " Slime: " + this.slimeSeed + " Nether: " + this.netherSeed + " Mansion: " + this.mansionSeed + " Fossil: " + this.fossilSeed + " Portal: " + this.portalSeed );
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}
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diff --git a/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java b/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..9bdf311f625402dcc27262b8b93bee9b7e8ba87a
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--- /dev/null
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+++ b/src/test/java/io/papermc/paper/world/structure/StructureSeedConfigTest.java
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@@ -0,0 +1,74 @@
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+package io.papermc.paper.world.structure;
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+
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+import io.papermc.paper.configuration.PaperConfigurations;
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+import java.io.File;
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+import java.lang.reflect.Field;
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+import net.minecraft.core.Registry;
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+import net.minecraft.core.registries.Registries;
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+import net.minecraft.resources.ResourceKey;
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+import net.minecraft.resources.ResourceLocation;
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+import net.minecraft.world.level.levelgen.structure.BuiltinStructureSets;
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+import net.minecraft.world.level.levelgen.structure.StructureSet;
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+import net.minecraft.world.level.levelgen.structure.placement.StructurePlacement;
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+import org.bukkit.configuration.file.YamlConfiguration;
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+import org.bukkit.support.AbstractTestingBase;
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+import org.jetbrains.annotations.NotNull;
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+import org.junit.Test;
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+import org.spigotmc.SpigotConfig;
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+import org.spigotmc.SpigotWorldConfig;
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+
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+import static org.junit.Assert.assertEquals;
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+
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+public class StructureSeedConfigTest extends AbstractTestingBase {
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+
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+ @Test
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+ public void checkStructureSeedDefaults() throws ReflectiveOperationException {
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+ SpigotConfig.config = new YamlConfiguration() {
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+ @Override
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+ public void save(final @NotNull File file) {
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+ // no-op
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+ }
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+ };
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+ final SpigotWorldConfig config = PaperConfigurations.SPIGOT_WORLD_DEFAULTS.get();
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+
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+
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+ final Registry<StructureSet> structureSets = AbstractTestingBase.REGISTRY_CUSTOM.registryOrThrow(Registries.STRUCTURE_SET);
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+ for (final ResourceKey<StructureSet> setKey : structureSets.registryKeySet()) {
|
|
+ assertEquals(ResourceLocation.DEFAULT_NAMESPACE, setKey.location().getNamespace());
|
|
+ final StructureSet set = structureSets.getOrThrow(setKey);
|
|
+ if (setKey == BuiltinStructureSets.STRONGHOLDS) { // special case due to seed matching world seed
|
|
+ assertEquals(0, set.placement().salt);
|
|
+ continue;
|
|
+ }
|
|
+ int salt = switch (setKey.location().getPath()) {
|
|
+ case "villages" -> config.villageSeed;
|
|
+ case "desert_pyramids" -> config.desertSeed;
|
|
+ case "igloos" -> config.iglooSeed;
|
|
+ case "jungle_temples" -> config.jungleSeed;
|
|
+ case "swamp_huts" -> config.swampSeed;
|
|
+ case "pillager_outposts" -> config.outpostSeed;
|
|
+ case "ocean_monuments" -> config.monumentSeed;
|
|
+ case "woodland_mansions" -> config.mansionSeed;
|
|
+ case "buried_treasures" -> config.buriedTreasureSeed;
|
|
+ case "mineshafts" -> config.mineshaftSeed == null ? 0 : config.mineshaftSeed; // mineshaft seed is set differently
|
|
+ case "ruined_portals" -> config.portalSeed;
|
|
+ case "shipwrecks" -> config.shipwreckSeed;
|
|
+ case "ocean_ruins" -> config.oceanSeed;
|
|
+ case "nether_complexes" -> config.netherSeed;
|
|
+ case "nether_fossils" -> config.fossilSeed;
|
|
+ case "end_cities" -> config.endCitySeed;
|
|
+ case "ancient_cities" -> config.ancientCitySeed;
|
|
+ case "trail_ruins" -> config.trailRuinsSeed;
|
|
+ default -> throw new AssertionError("Missing structure set seed in SpigotWorldConfig for " + setKey);
|
|
+ };
|
|
+ if (setKey == BuiltinStructureSets.BURIED_TREASURES) {
|
|
+ final Field field = StructurePlacement.class.getDeclaredField("HIGHLY_ARBITRARY_RANDOM_SALT");
|
|
+ field.trySetAccessible();
|
|
+ assertEquals(0, set.placement().salt);
|
|
+ assertEquals("Mismatched default seed for " + setKey + ". Should be " + field.get(null), field.get(null), salt);
|
|
+ continue;
|
|
+ }
|
|
+ assertEquals("Mismatched default seed for " + setKey + ". Should be " + set.placement().salt, set.placement().salt, salt);
|
|
+ }
|
|
+ }
|
|
+}
|