ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
20 Zeilen
1.2 KiB
Diff
20 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: kickash32 <kickash32@gmail.com>
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Date: Sat, 9 May 2020 02:01:48 -0400
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Subject: [PATCH] Ensure EntityRaider respects game and entity rules for
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picking up items
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diff --git a/src/main/java/net/minecraft/world/entity/raid/Raider.java b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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index 6babc2ccd99b739a03145e9ac6f676a46f06c773..4bb9730b6a42702e91467f980b9f045585039db3 100644
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--- a/src/main/java/net/minecraft/world/entity/raid/Raider.java
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+++ b/src/main/java/net/minecraft/world/entity/raid/Raider.java
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@@ -312,6 +312,7 @@ public abstract class Raider extends PatrollingMonster {
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@Override
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public boolean canUse() {
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+ if (!this.mob.level.getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING) || !this.mob.canPickUpLoot()) return false; // Paper - respect game and entity rules for picking up items
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Raid raid = this.mob.getCurrentRaid();
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if (this.mob.hasActiveRaid() && !this.mob.getCurrentRaid().isOver() && this.mob.canBeLeader() && !ItemStack.matches(this.mob.getItemBySlot(EquipmentSlot.HEAD), Raid.getLeaderBannerInstance())) {
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