f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
168 Zeilen
6.4 KiB
Diff
168 Zeilen
6.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: willies952002 <admin@domnian.com>
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Date: Thu, 26 Jul 2018 02:25:46 -0400
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Subject: [PATCH] Expand ArmorStand API
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Adds the following:
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- Add proper methods for getting and setting items in both hands. Deprecates old methods
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- Enable/Disable slot interactions
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- Allow using degrees for ArmorStand rotations (via new Rotations class)
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== AT ==
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public net.minecraft.world.entity.decoration.ArmorStand isDisabled(Lnet/minecraft/world/entity/EquipmentSlot;)Z
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Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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index 9923cea74ba39a774d6b16a225bc3e455e54c418..2c16cedf8cb2e4047415e056c419ed9c33c80e93 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java
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@@ -233,6 +233,147 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand {
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getHandle().canMove = move;
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}
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+ @Override
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+ public ItemStack getItem(org.bukkit.inventory.EquipmentSlot slot) {
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+ com.google.common.base.Preconditions.checkNotNull(slot, "slot");
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+ return getHandle().getItemBySlot(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot)).asBukkitMirror();
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+ }
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+
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+ @Override
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+ public void setItem(org.bukkit.inventory.EquipmentSlot slot, ItemStack item) {
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+ com.google.common.base.Preconditions.checkNotNull(slot, "slot");
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+ switch (slot) {
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+ case HAND:
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+ getEquipment().setItemInMainHand(item);
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+ return;
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+ case OFF_HAND:
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+ getEquipment().setItemInOffHand(item);
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+ return;
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+ case FEET:
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+ setBoots(item);
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+ return;
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+ case LEGS:
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+ setLeggings(item);
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+ return;
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+ case CHEST:
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+ setChestplate(item);
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+ return;
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+ case HEAD:
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+ setHelmet(item);
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+ return;
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+ }
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+ throw new UnsupportedOperationException(slot.name());
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+ }
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+
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+ @Override
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+ public java.util.Set<org.bukkit.inventory.EquipmentSlot> getDisabledSlots() {
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+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = new java.util.HashSet<>();
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+ for (org.bukkit.inventory.EquipmentSlot slot : org.bukkit.inventory.EquipmentSlot.values()) {
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+ if (this.isSlotDisabled(slot)) {
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+ disabled.add(slot);
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+ }
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+ }
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+ return disabled;
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+ }
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+
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+ @Override
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+ public void setDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
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+ int disabled = 0;
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+ for (org.bukkit.inventory.EquipmentSlot slot : slots) {
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+ if (slot == org.bukkit.inventory.EquipmentSlot.OFF_HAND) continue;
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+ net.minecraft.world.entity.EquipmentSlot nmsSlot = org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot);
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+ disabled += (1 << nmsSlot.getFilterFlag()) + (1 << (nmsSlot.getFilterFlag() + 8)) + (1 << (nmsSlot.getFilterFlag() + 16));
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+ }
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+ getHandle().disabledSlots = disabled;
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+ }
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+
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+ @Override
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+ public void addDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
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+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
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+ java.util.Collections.addAll(disabled, slots);
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+ setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
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+ }
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+
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+ @Override
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+ public void removeDisabledSlots(org.bukkit.inventory.EquipmentSlot... slots) {
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+ java.util.Set<org.bukkit.inventory.EquipmentSlot> disabled = getDisabledSlots();
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+ for (final org.bukkit.inventory.EquipmentSlot slot : slots) disabled.remove(slot);
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+ setDisabledSlots(disabled.toArray(new org.bukkit.inventory.EquipmentSlot[0]));
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+ }
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+
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+ @Override
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+ public boolean isSlotDisabled(org.bukkit.inventory.EquipmentSlot slot) {
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+ return getHandle().isDisabled(org.bukkit.craftbukkit.CraftEquipmentSlot.getNMS(slot));
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+ }
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+
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+ @Override
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+ public io.papermc.paper.math.Rotations getBodyRotations() {
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+ return fromNMSRotations(getHandle().bodyPose);
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+ }
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+
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+ @Override
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+ public void setBodyRotations(io.papermc.paper.math.Rotations rotations) {
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+ getHandle().setBodyPose(toNMSRotations(rotations));
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+ }
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+
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+ @Override
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+ public io.papermc.paper.math.Rotations getLeftArmRotations() {
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+ return fromNMSRotations(getHandle().leftArmPose);
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+ }
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+
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+ @Override
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+ public void setLeftArmRotations(io.papermc.paper.math.Rotations rotations) {
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+ getHandle().setLeftArmPose(toNMSRotations(rotations));
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+ }
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+
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+ @Override
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+ public io.papermc.paper.math.Rotations getRightArmRotations() {
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+ return fromNMSRotations(getHandle().rightArmPose);
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+ }
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+
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+ @Override
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+ public void setRightArmRotations(io.papermc.paper.math.Rotations rotations) {
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+ getHandle().setRightArmPose(toNMSRotations(rotations));
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+ }
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+
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+ @Override
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+ public io.papermc.paper.math.Rotations getLeftLegRotations() {
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+ return fromNMSRotations(getHandle().leftLegPose);
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+ }
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+
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+ @Override
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+ public void setLeftLegRotations(io.papermc.paper.math.Rotations rotations) {
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+ getHandle().setLeftLegPose(toNMSRotations(rotations));
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+ }
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+
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+ @Override
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+ public io.papermc.paper.math.Rotations getRightLegRotations() {
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+ return fromNMSRotations(getHandle().rightLegPose);
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+ }
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+
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+ @Override
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+ public void setRightLegRotations(io.papermc.paper.math.Rotations rotations) {
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+ getHandle().setRightLegPose(toNMSRotations(rotations));
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+ }
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+
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+ @Override
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+ public io.papermc.paper.math.Rotations getHeadRotations() {
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+ return fromNMSRotations(getHandle().headPose);
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+ }
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+
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+ @Override
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+ public void setHeadRotations(io.papermc.paper.math.Rotations rotations) {
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+ getHandle().setHeadPose(toNMSRotations(rotations));
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+ }
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+
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+ private static io.papermc.paper.math.Rotations fromNMSRotations(Rotations old) {
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+ return io.papermc.paper.math.Rotations.ofDegrees(old.getX(), old.getY(), old.getZ());
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+ }
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+
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+ private static Rotations toNMSRotations(io.papermc.paper.math.Rotations old) {
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+ return new Rotations((float) old.x(), (float) old.y(), (float) old.z());
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+ }
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+
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@Override
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public boolean canTick() {
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return this.getHandle().canTick;
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