f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
73 Zeilen
2.7 KiB
Diff
73 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 29 Jun 2018 00:21:28 -0400
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Subject: [PATCH] LivingEntity Active Item API
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API relating to items being actively used by a LivingEntity
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such as a bow or eating food.
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== AT ==
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public net/minecraft/world/entity/LivingEntity completeUsingItem()V
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public net/minecraft/server/level/ServerPlayer completeUsingItem()V
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 0e3b9c2d7ae5091f5c485ec679852476d816f083..bd5b535663935dc8f4a2a8f5c233c1c720400bd7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -851,4 +851,53 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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getHandle().setShieldBlockingDelay(delay);
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}
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// Paper end
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+
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+ // Paper start - active item API
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+ @Override
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+ public void startUsingItem(org.bukkit.inventory.EquipmentSlot hand) {
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+ Preconditions.checkArgument(hand != null, "hand must not be null");
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+ switch (hand) {
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+ case HAND -> getHandle().startUsingItem(InteractionHand.MAIN_HAND);
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+ case OFF_HAND -> getHandle().startUsingItem(InteractionHand.OFF_HAND);
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+ default -> throw new IllegalArgumentException("hand may only be HAND or OFF_HAND");
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+ }
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+ }
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+
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+ @Override
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+ public void completeUsingActiveItem() {
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+ getHandle().completeUsingItem();
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+ }
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+
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+ @Override
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+ public ItemStack getActiveItem() {
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+ return this.getHandle().getUseItem().asBukkitMirror();
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+ }
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+
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+ @Override
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+ public int getActiveItemRemainingTime() {
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+ return this.getHandle().getUseItemRemainingTicks();
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+ }
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+
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+ @Override
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+ public void setActiveItemRemainingTime(final int ticks) {
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+ Preconditions.checkArgument(ticks >= 0, "ticks must be >= 0");
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+ Preconditions.checkArgument(ticks <= this.getHandle().getUseItem().getUseDuration(), "ticks must be <= item use duration");
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+ this.getHandle().useItemRemaining = ticks;
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+ }
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+
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+ @Override
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+ public int getActiveItemUsedTime() {
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+ return this.getHandle().getTicksUsingItem();
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+ }
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+
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+ @Override
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+ public boolean hasActiveItem() {
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+ return this.getHandle().isUsingItem();
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+ }
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+
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+ @Override
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+ public org.bukkit.inventory.EquipmentSlot getActiveItemHand() {
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+ return org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(this.getHandle().getUsedItemHand());
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+ }
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+ // Paper end - active item API
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}
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