3496f2d7e4
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses CraftBukkit Changes:38cf676e
SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GENb446cb5d
SPIGOT-4527: Fix sponges with waterlogged blocks6ec8ea5c
SPIGOT-4526: Add conversion time API for Zombie & subclassesc64fe508
Mappings Updatea3c2ec03
Fix missing ServerListPingEvent call for legacy pings Spigot Changes: 1dc156ce Rebuild patches 140f654d Mappings Update
63 Zeilen
3.1 KiB
Diff
63 Zeilen
3.1 KiB
Diff
From 370c7181c7102186b298dd9d2427d8e7280bdd78 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 28 Mar 2016 19:55:45 -0400
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Subject: [PATCH] Option to disable BlockPhysicsEvent for Redstone
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Not sure of any reason a plugin would need to act on a Physics event
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for redstone. There is a BlockRedstoneEvent that plugins can also use
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for accessing redstone activity.
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Defaulting this to false will provide substantial performance improvement
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by saving millions of event calls on redstone heavy servers.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 0faef7cf2..deb4ec254 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -228,4 +228,9 @@ public class PaperWorldConfig {
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skeleHorseSpawnChance = 0.01D; // Vanilla value
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}
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}
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+
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+ public boolean firePhysicsEventForRedstone = false;
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+ private void firePhysicsEventForRedstone() {
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+ firePhysicsEventForRedstone = getBoolean("fire-physics-event-for-redstone", firePhysicsEventForRedstone);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index e109016b7..e614ac33a 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -620,7 +620,7 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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try {
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// CraftBukkit start
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CraftWorld world = ((WorldServer) this).getWorld();
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- if (world != null) {
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+ if (world != null && !((WorldServer)this).stopPhysicsEvent) { // Paper
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()), CraftBlockData.fromData(iblockdata));
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this.getServer().getPluginManager().callEvent(event);
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index e98ba11dc..b5983957b 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -37,6 +37,7 @@ import org.bukkit.event.weather.LightningStrikeEvent;
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public class WorldServer extends World implements IAsyncTaskHandler {
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private static final Logger a = LogManager.getLogger();
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+ boolean stopPhysicsEvent = false; // Paper
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private final MinecraftServer server;
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public EntityTracker tracker;
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private final PlayerChunkMap manager;
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@@ -677,6 +678,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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IBlockData iblockdata = this.getType(nextticklistentry.a);
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if (iblockdata.getBlock() == nextticklistentry.a()) {
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+ stopPhysicsEvent = !paperConfig.firePhysicsEventForRedstone && (iblockdata.getBlock() instanceof BlockDiodeAbstract || iblockdata.getBlock() instanceof BlockRedstoneTorch); // Paper
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iblockdata.a((World) this, nextticklistentry.a, this.random);
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}
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--
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2.20.0
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