d5f1ffc2e6
With the new chunk system it doesn't hurt too much to (temporarily) remove this until implemented in a safer manner
27 Zeilen
1.6 KiB
Diff
27 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: chickeneer <emcchickeneer@gmail.com>
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Date: Tue, 16 Feb 2021 21:37:51 -0600
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Subject: [PATCH] Prevent grindstones from overstacking items
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diff --git a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
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index d610bd1468d506416fe61bf93d6be3bd0dc042a9..233e8626280a8b93dcb8621a1405e8c308c6836b 100644
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--- a/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
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+++ b/src/main/java/net/minecraft/world/inventory/GrindstoneMenu.java
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@@ -198,13 +198,13 @@ public class GrindstoneMenu extends AbstractContainerMenu {
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i = Math.max(item.getMaxDamage() - l, 0);
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itemstack2 = this.mergeEnchants(itemstack, itemstack1);
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if (!itemstack2.isDamageableItem()) {
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- if (!ItemStack.matches(itemstack, itemstack1)) {
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+ if (!ItemStack.matches(itemstack, itemstack1) || (itemstack2.getMaxStackSize() == 1 && !io.papermc.paper.configuration.GlobalConfiguration.get().unsupportedSettings.allowGrindstoneOverstacking)) { // Paper - add max stack size check & config value
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org.bukkit.craftbukkit.event.CraftEventFactory.callPrepareGrindstoneEvent(this.getBukkitView(), ItemStack.EMPTY); // CraftBukkit
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this.broadcastChanges();
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return;
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}
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- b0 = 2;
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+ b0 = 2; // Paper - the problem line for above change, causing over-stacking
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}
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} else {
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boolean flag3 = !itemstack.isEmpty();
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