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Paper-Old/Spigot-Server-Patches/0258-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch
2020-01-31 16:09:56 +00:00

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From de9e6201b6df14fa0dfc31a4fcb3037d9a626da3 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:18:31 -0400
Subject: [PATCH] Mark chunk dirty anytime entities change to guarantee it
saves
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 3af311c6e..68cde3356 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -416,6 +416,7 @@ public class Chunk implements IChunkAccess {
entity.chunkZ = this.loc.z;
this.entities.add(entity); // Paper - per chunk entity list
this.entitySlices[k].add(entity);
+ this.markDirty(); // Paper
}
@Override
@@ -443,6 +444,7 @@ public class Chunk implements IChunkAccess {
return;
}
entityCounts.decrement(entity.getMinecraftKeyString());
+ this.markDirty(); // Paper
// Paper end
this.entities.remove(entity); // Paper
}
--
2.25.0