41e6073ced
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: afa0678e1 SPIGOT-6133: Chorus fruit consumption calls PlayerTeleportEvent multiple times
75 Zeilen
4.3 KiB
Diff
75 Zeilen
4.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 12 Dec 2020 23:45:28 +0000
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Subject: [PATCH] Limit recipe packets
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 7d50aded88f5b7dfebaea1aebc86231f7b5c4e25..652d87fc5d566dba8018c81676329f0e0bca471b 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -334,6 +334,13 @@ public class PaperConfig {
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tabSpamLimit = getInt("settings.spam-limiter.tab-spam-limit", tabSpamLimit);
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}
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+ public static int autoRecipeIncrement = 1;
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+ public static int autoRecipeLimit = 20;
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+ private static void autoRecipieLimiters() {
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+ autoRecipeIncrement = getInt("settings.spam-limiter.recipe-spam-increment", autoRecipeIncrement);
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+ autoRecipeLimit = getInt("settings.spam-limiter.recipe-spam-limit", autoRecipeLimit);
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+ }
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+
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public static boolean velocitySupport;
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public static boolean velocityOnlineMode;
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public static byte[] velocitySecretKey;
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diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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index cf81710e41420f6cd027231998ebf5305f23f3d5..ef38900107cc62222b303517ea4a65bff06c66b1 100644
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--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
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@@ -1,5 +1,6 @@
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package net.minecraft.server.network;
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+import com.destroystokyo.paper.PaperConfig;
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import com.google.common.collect.Lists;
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import com.google.common.primitives.Doubles;
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import com.google.common.primitives.Floats;
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@@ -176,6 +177,7 @@ import net.minecraft.world.inventory.InventoryClickType;
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import net.minecraft.world.item.crafting.IRecipe;
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import net.minecraft.world.level.RayTrace;
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import net.minecraft.world.phys.MovingObjectPosition;
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+import org.bukkit.Bukkit; // Paper
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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@@ -234,6 +236,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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private volatile int chatThrottle;
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private static final AtomicIntegerFieldUpdater chatSpamField = AtomicIntegerFieldUpdater.newUpdater(PlayerConnection.class, "chatThrottle");
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private final java.util.concurrent.atomic.AtomicInteger tabSpamLimiter = new java.util.concurrent.atomic.AtomicInteger(); // Paper - configurable tab spam limits
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+ private final java.util.concurrent.atomic.AtomicInteger recipeSpamPackets = new java.util.concurrent.atomic.AtomicInteger(); // Paper - auto recipe limit
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// CraftBukkit end
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private int j;
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private final Int2ShortMap k = new Int2ShortOpenHashMap();
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@@ -382,6 +385,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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// CraftBukkit start
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for (int spam; (spam = this.chatThrottle) > 0 && !chatSpamField.compareAndSet(this, spam, spam - 1); ) ;
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if (tabSpamLimiter.get() > 0) tabSpamLimiter.getAndDecrement(); // Paper - split to seperate variable
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+ if (recipeSpamPackets.get() > 0) recipeSpamPackets.getAndDecrement(); // Paper
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/* Use thread-safe field access instead
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if (this.chatThrottle > 0) {
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--this.chatThrottle;
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@@ -2788,6 +2792,14 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInAutoRecipe packetplayinautorecipe) {
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+ // Paper start
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+ if (!Bukkit.isPrimaryThread()) {
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+ if (recipeSpamPackets.addAndGet(PaperConfig.autoRecipeIncrement) > PaperConfig.autoRecipeLimit) {
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+ minecraftServer.scheduleOnMain(() -> this.disconnect(new ChatMessage("disconnect.spam", new Object[0]))); // Paper
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+ return;
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+ }
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+ }
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+ // Paper end
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PlayerConnectionUtils.ensureMainThread(packetplayinautorecipe, this, this.player.getWorldServer());
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this.player.resetIdleTimer();
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if (!this.player.isSpectator() && this.player.activeContainer.windowId == packetplayinautorecipe.b() && this.player.activeContainer.c(this.player) && this.player.activeContainer instanceof ContainerRecipeBook) {
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