Archiviert
13
0
Dieses Repository wurde am 2024-12-25 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
Paper-Old/Spigot-Server-Patches/0628-Fix-interact-event-not-being-called-in-adventure.patch
Aikar 41e6073ced
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
afa0678e1 SPIGOT-6133: Chorus fruit consumption calls PlayerTeleportEvent multiple times
2021-05-24 18:37:30 -04:00

30 Zeilen
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheMolkaPL <themolkapl@gmail.com>
Date: Sun, 21 Jun 2020 17:21:46 +0200
Subject: [PATCH] Fix interact event not being called in adventure
Call PlayerInteractEvent when left-clicking on a block in adventure mode
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index ef38900107cc62222b303517ea4a65bff06c66b1..c68e56562076a2ca3d099a1112404f11a5473397 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -1703,7 +1703,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
IChatMutableComponent ichatmutablecomponent = (new ChatMessage("build.tooHigh", new Object[]{this.minecraftServer.getMaxBuildHeight()})).a(EnumChatFormat.RED);
this.player.playerConnection.sendPacket(new PacketPlayOutChat(ichatmutablecomponent, ChatMessageType.GAME_INFO, SystemUtils.b));
- } else if (enuminteractionresult.b()) {
+ } else if (enuminteractionresult.b() && !this.player.playerInteractManager.interactResult) {
this.player.swingHand(enumhand, true);
}
}
@@ -2204,7 +2204,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
MovingObjectPosition movingobjectposition = this.player.world.rayTrace(new RayTrace(vec3d, vec3d1, RayTrace.BlockCollisionOption.OUTLINE, RayTrace.FluidCollisionOption.NONE, player));
- if (movingobjectposition == null || movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.BLOCK) {
+ if (movingobjectposition == null || movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.BLOCK || this.player.playerInteractManager.getGameMode() == EnumGamemode.ADVENTURE) { // Paper - call PlayerInteractEvent when left-clicking on a block in adventure mode
CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND);
}