c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
43 Zeilen
2.2 KiB
Diff
43 Zeilen
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Seggan <segganew@gmail.com>
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Date: Thu, 5 Aug 2021 13:10:27 -0400
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Subject: [PATCH] Goat ram API
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diff --git a/src/main/java/net/minecraft/world/entity/animal/goat/Goat.java b/src/main/java/net/minecraft/world/entity/animal/goat/Goat.java
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index fa380dcfa16f5d872c9d29d6fab9f9cf095f3791..3b2cf9ca8447321d64ffdb4fdb9569d736d63dbb 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/goat/Goat.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/goat/Goat.java
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@@ -391,4 +391,15 @@ public class Goat extends Animal {
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public static boolean checkGoatSpawnRules(EntityType<? extends Animal> entityType, LevelAccessor world, MobSpawnType spawnReason, BlockPos pos, RandomSource random) {
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return world.getBlockState(pos.below()).is(BlockTags.GOATS_SPAWNABLE_ON) && isBrightEnoughToSpawn(world, pos);
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}
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+
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+ // Paper start - Goat ram API
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+ public void ram(net.minecraft.world.entity.LivingEntity entity) {
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+ Brain<Goat> brain = this.getBrain();
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+ brain.setMemory(MemoryModuleType.RAM_TARGET, entity.position());
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+ brain.eraseMemory(MemoryModuleType.RAM_COOLDOWN_TICKS);
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+ brain.eraseMemory(MemoryModuleType.BREED_TARGET);
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+ brain.eraseMemory(MemoryModuleType.TEMPTING_PLAYER);
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+ brain.setActiveActivityIfPossible(net.minecraft.world.entity.schedule.Activity.RAM);
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+ }
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+ // Paper end - Goat ram API
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftGoat.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftGoat.java
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index 65fcb36e849da6949c123a6f3672b485036f368e..2c21de478bff9cdf13ba46cd041831d54c11e924 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftGoat.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftGoat.java
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@@ -48,4 +48,11 @@ public class CraftGoat extends CraftAnimals implements Goat {
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public void setScreaming(boolean screaming) {
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this.getHandle().setScreamingGoat(screaming);
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}
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+
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+ // Paper start - Goat ram API
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+ @Override
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+ public void ram(@org.jetbrains.annotations.NotNull org.bukkit.entity.LivingEntity entity) {
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+ this.getHandle().ram(((CraftLivingEntity) entity).getHandle());
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+ }
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+ // Paper end
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}
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